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source: code/branches/presentationHS15/src/modules/hover/HoverWall.cc @ 11042

Last change on this file since 11042 was 11042, checked in by landauf, 9 years ago

use only default constructor (with context, but no other arguments)

  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Manuel Meier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file HoverWall.cc
31    @brief Represents one Wall piece in the Hover Game
32*/
33
34#include "HoverWall.h"
35
36#include "core/CoreIncludes.h"
37#include "graphics/Model.h"
38#include "objects/collisionshapes/BoxCollisionShape.h"
39
40namespace orxonox
41{
42    RegisterClass(HoverWall);
43
44    HoverWall::HoverWall(Context* context) : StaticEntity(context)
45    {
46        RegisterObject(HoverWall);
47
48        this->model_ = NULL;
49        this->cs_ = NULL;
50
51        this->enableCollisionCallback();
52        this->setCollisionResponse(true);
53        this->setCollisionType(Static);
54    }
55
56    /**
57    @brief
58        Destructor.
59    */
60    HoverWall::~HoverWall()
61    {
62
63    }
64
65    /**
66    @brief
67        Initializes a HoverWall
68    @param x
69        x-Coordinate of the Square that the Wall is attached to, 0-9, Origin is Bottom left
70    @param y
71        y-Coordinate of the Square that the Wall is attached to, 0-9, Origin is Bottom left
72    @param orientation
73            Wall on the right side (1) or on top (2) of this square, 0-1       
74    */
75    void HoverWall::init(int x, int y, int cellSize, int cellHeight, int orientation)
76    {
77        int xSize_, zSize_, xPos_, zPos_;
78
79        if(orientation == 1){
80            xSize_ = cellSize/2;
81            zSize_ = 2;
82            zPos_ = x*cellSize;
83            xPos_ = y*cellSize-cellSize/2;
84        }
85        else{
86            xSize_ = 2;
87            zSize_ = cellSize/2;
88            zPos_ = x*cellSize-cellSize/2;
89            xPos_ = y*cellSize;
90        }
91
92
93        model_ = new Model(this->getContext());
94        model_->setMeshSource("CuboidBody.mesh");
95        model_->setScale3D(Vector3(xSize_*1.0f, cellHeight*1.0f, zSize_*1.0f));
96        model_->setPosition(Vector3(xPos_*1.0f, 0.0f, zPos_*1.0f));
97
98        this->attach(model_);
99
100        cs_ = new BoxCollisionShape(this->getContext());
101        cs_->setHalfExtents(Vector3(xSize_*1.0f, cellHeight*1.0f, zSize_*1.0f));
102        cs_->setPosition(Vector3(xPos_*1.0f, 0.0f, zPos_*1.0f));
103
104        this->attachCollisionShape(cs_);
105    }
106}
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