#include "TDCoordinate.h" #include "towerdefense/TowerDefensePrereqs.h" namespace orxonox { //RegisterClass(TDCoordinate); /** @brief Constructor. Registers and initializes the object. */ TDCoordinate::TDCoordinate() { //RegisterObject(TDCoordinate); x=0; y=0; } TDCoordinate::TDCoordinate(int x, int y) { this->x=x; this->y=y; } Vector3 TDCoordinate::get3dcoordinate() { float tileScale = 100; Vector3 *coord = new Vector3(); coord->x= (x-8) * tileScale; coord->y= (y-8) * tileScale; coord->z=100; return *coord; } }