/* * GravityBombMunition.cc * * Created on: Apr 16, 2015 * Author: Manuel Eggimann */ #include "GravityBombMunition.h" #include "core/CoreIncludes.h" namespace orxonox { RegisterClass(GravityBombMunition); GravityBombMunition::GravityBombMunition(Context* context) : Munition(context) { RegisterObject(GravityBombMunition); this->maxMunitionPerMagazine_ = 1; this->maxMagazines_ = 30; this->magazines_ = 15; this->bUseSeparateMagazines_ = false; this->bStackMunition_ = true; this->bAllowMunitionRefilling_ = true; this->bAllowMultiMunitionRemovementUnderflow_ = false; } }