/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss * Co-authors: * ... * */ #ifndef _NetworkFunction_H__ #define _NetworkFunction_H__ #include "NetworkPrereqs.h" #include #include #include #include #include #include #include "core/object/Listable.h" #include "core/class/Identifier.h" #include "core/command/Functor.h" #include "FunctionCallManager.h" #include "synchronisable/Synchronisable.h" namespace orxonox { #if defined(ORXONOX_COMPILER_GCC) && defined(ORXONOX_ARCH_32) static const unsigned int MAX_FUNCTION_POINTER_SIZE = 8; #else static const unsigned int MAX_FUNCTION_POINTER_SIZE = 16; #endif //ORXONOX_COMPILER_GCC static const unsigned int MAX_FUNCTION_POINTER_INTS = (MAX_FUNCTION_POINTER_SIZE-1)/4+1; struct _NetworkExport NetworkFunctionPointer { uint32_t pointer[MAX_FUNCTION_POINTER_INTS]; bool operator<(const NetworkFunctionPointer& b) const { #if defined(ORXONOX_COMPILER_GCC) && defined(ORXONOX_ARCH_32) return pointer[0]networkID_ = id; } inline uint32_t getNetworkID() const { return this->networkID_; } inline const std::string& getName() const { return name_; } static inline bool isStatic( uint32_t networkID ) { return isStaticMap_[networkID]; } static inline void setNetworkID(const std::string& name, uint32_t id) { std::map& map = NetworkFunctionBase::getNameMap(); assert( map.find(name)!=map.end() ); map[name]->setNetworkID(id); } static void destroyAllNetworkFunctions(); protected: static std::map isStaticMap_; private: static std::map& getNameMap(); uint32_t networkID_; std::string name_; }; class _NetworkExport NetworkFunctionStatic: public NetworkFunctionBase { public: NetworkFunctionStatic(const FunctorStaticPtr& functor, const std::string& name, const NetworkFunctionPointer& p); inline void call(){ (*this->functor_)(); } inline void call(const MultiType& mt1){ (*this->functor_)(mt1); } inline void call(const MultiType& mt1, const MultiType& mt2){ (*this->functor_)(mt1, mt2); } inline void call(const MultiType& mt1, const MultiType& mt2, const MultiType& mt3){ (*this->functor_)(mt1, mt2, mt3); } inline void call(const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4){ (*this->functor_)(mt1, mt2, mt3, mt4); } inline void call(const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5){ (*this->functor_)(mt1, mt2, mt3, mt4, mt5); } virtual void setNetworkID( uint32_t id ) { NetworkFunctionBase::setNetworkID( id ); NetworkFunctionStatic::getIdMap()[id] = this; } static inline NetworkFunctionStatic* getNetworkFunction( uint32_t id) { assert( NetworkFunctionStatic::getIdMap().find(id)!=NetworkFunctionStatic::getIdMap().end() ); return NetworkFunctionStatic::getIdMap()[id]; } static NetworkFunctionStatic* getFunction( uint32_t id ) { assert( NetworkFunctionStatic::getIdMap().find(id) != NetworkFunctionStatic::getIdMap().end() ); return NetworkFunctionStatic::getIdMap()[id]; } static NetworkFunctionStatic* getFunction( const NetworkFunctionPointer& p ) { assert( NetworkFunctionStatic::getFunctorMap().find(p) != NetworkFunctionStatic::getFunctorMap().end() ); return NetworkFunctionStatic::getFunctorMap()[p]; } private: static std::map& getFunctorMap(); static std::map& getIdMap(); FunctorStaticPtr functor_; }; class _NetworkExport NetworkMemberFunctionBase: public NetworkFunctionBase { public: NetworkMemberFunctionBase(const std::string& name, const NetworkFunctionPointer& p); ~NetworkMemberFunctionBase(); virtual void setNetworkID( uint32_t id ){ NetworkFunctionBase::setNetworkID( id ); idMap_[id] = this; } static inline NetworkMemberFunctionBase* getNetworkFunction( uint32_t id){ assert( idMap_.find(id)!=idMap_.end() ); return idMap_[id]; } static NetworkMemberFunctionBase* getFunction( uint32_t id ){ assert( idMap_.find(id) != idMap_.end() ); return idMap_[id]; } static NetworkMemberFunctionBase* getFunction( const NetworkFunctionPointer& p ){ assert( functorMap_.find(p) != functorMap_.end() ); return functorMap_[p]; } // virtual bool call(uint32_t objectID)=0; virtual bool call(uint32_t objectID, const MultiType& mt1)=0; virtual bool call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2)=0; virtual bool call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3)=0; virtual bool call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4)=0; virtual bool call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5)=0; private: static std::map functorMap_; static std::map idMap_; }; template class NetworkMemberFunction: public NetworkMemberFunctionBase { public: NetworkMemberFunction(const FunctorMemberPtr& functor, const std::string& name, const NetworkFunctionPointer& p); inline bool call(uint32_t objectID) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) { (*this->functor_)(orxonox_cast(Synchronisable::getSynchronisable(objectID))); return true; } else return false; } inline bool call(uint32_t objectID, const MultiType& mt1) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) { (*this->functor_)(orxonox_cast(Synchronisable::getSynchronisable(objectID)), mt1); return true; } else return false; } inline bool call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) { (*this->functor_)(orxonox_cast(Synchronisable::getSynchronisable(objectID)), mt1, mt2); return true; } else return false; } inline bool call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) { (*this->functor_)(orxonox_cast(Synchronisable::getSynchronisable(objectID)), mt1, mt2, mt3); return true; } else return false; } inline bool call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) { (*this->functor_)(orxonox_cast(Synchronisable::getSynchronisable(objectID)), mt1, mt2, mt3, mt4); return true; } else return false; } inline bool call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) { (*this->functor_)(orxonox_cast(Synchronisable::getSynchronisable(objectID)), mt1, mt2, mt3, mt4, mt5); return true; } else return false; } private: FunctorMemberPtr functor_; }; template NetworkMemberFunction::NetworkMemberFunction(const FunctorMemberPtr& functor, const std::string& name, const NetworkFunctionPointer& p): NetworkMemberFunctionBase(name, p), functor_(functor) { } template inline void copyPtr( T ptr, NetworkFunctionPointer& destptr) { if( sizeof(NetworkFunctionPointer)-sizeof(T) > 0) memset((uint8_t*)&destptr + sizeof(T), 0, sizeof(NetworkFunctionPointer)-sizeof(T)); T p2 = ptr; memcpy( &destptr, &p2, sizeof(T) ); // for(unsigned int i=0; i<(sizeof(T)-1/4)+1; i++) // *((uint32_t*)destptr+i) = p2>>32*i; } template inline void* registerStaticNetworkFunctionFct( T ptr, const std::string& name ) { BOOST_STATIC_ASSERT( sizeof(T)<=sizeof(NetworkFunctionPointer) ); // if this fails your compiler uses bigger pointers for static functions than defined above NetworkFunctionPointer destptr; copyPtr( ptr, destptr ); new NetworkFunctionStatic( createFunctor(ptr), name, destptr ); return 0; } template inline void* registerMemberNetworkFunctionFct( PT ptr, const std::string& name ) { BOOST_STATIC_ASSERT( sizeof(PT)<=sizeof(NetworkFunctionPointer) ); // if this fails your compiler uses bigger pointers for a specific kind of member functions than defined above NetworkFunctionPointer destptr; copyPtr( ptr, destptr ); new NetworkMemberFunction( createFunctor(ptr), name, destptr ); return 0; } #define registerStaticNetworkFunction( functionPointer ) \ static void* BOOST_PP_CAT( NETWORK_FUNCTION_, __UNIQUE_NUMBER__ ) = registerStaticNetworkFunctionFct( functionPointer, #functionPointer ); #define registerMemberNetworkFunction( class, function ) \ static void* BOOST_PP_CAT( NETWORK_FUNCTION_##class, __UNIQUE_NUMBER__ ) = registerMemberNetworkFunctionFct( &class::function, #class "_" #function); // call it with functionPointer, clientID, args #define callStaticNetworkFunction( functionPointer, ...) \ { \ NetworkFunctionPointer p1; \ copyPtr( functionPointer, p1 ); \ FunctionCallManager::addCallStatic(NetworkFunctionStatic::getFunction(p1)->getNetworkID(), __VA_ARGS__); \ } // call it with class, function, objectID, clientID, args #define callMemberNetworkFunction( class, function, objectID, ...) \ { \ NetworkFunctionPointer p1; \ copyPtr( &class::function, p1 ); \ FunctionCallManager::addCallMember(NetworkMemberFunctionBase::getFunction(p1)->getNetworkID(), objectID, __VA_ARGS__); \ } } #endif /* _NetworkFunction_H__ */