/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabien Vultier * Co-authors: * ... * */ #ifndef _JumpScore_H__ #define _JumpScore_H__ #include "jump/JumpPrereqs.h" #include "tools/interfaces/Tickable.h" #include "overlays/OverlayText.h" namespace orxonox { class _JumpExport JumpScore : public OverlayText, public Tickable { public: JumpScore(Context* context); virtual ~JumpScore(); virtual void tick(float dt); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); virtual void changedOwner(); void setShowScore(const bool showScore) { showScore_ = showScore; } const bool getShowScore() const { return showScore_; } void setShowMessages(const bool showMessages) { showMessages_ = showMessages; } const bool getShowMessages() const { return showMessages_; } void setGameOverText(const std::string& gameOverText) { this->gameOverText_ = gameOverText; } const std::string& getGameOverText() const { return this->gameOverText_; } private: Jump* owner_; WeakPtr player_; WorldSound* scoreSound_; bool showScore_; bool showMessages_; std::string gameOverText_; }; } #endif /* _JumpScore_H__ */