/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * ... * Co-authors: * ... * */ /** @file PickupManager.cc @brief Implementation of the PickupManager class. */ #include "PickupManager.h" #include "core/CoreIncludes.h" #include "core/LuaState.h" #include "core/GUIManager.h" #include "core/ScopedSingletonManager.h" #include "core/Identifier.h" #include "util/Convert.h" #include "interfaces/PickupCarrier.h" #include "infos/PlayerInfo.h" #include "worldentities/pawns/Pawn.h" #include "PickupRepresentation.h" #include "ToluaBindPickup.h" namespace orxonox { // Register tolua_open function when loading the library DeclareToluaInterface(Pickup); ManageScopedSingleton(PickupManager, ScopeID::Graphics, false); /*static*/ const std::string PickupManager::guiName_s = "PickupInventory"; /** @brief Constructor. Registers the PickupManager and creates the default PickupRepresentation. */ PickupManager::PickupManager() : defaultRepresentation_(NULL) { RegisterRootObject(PickupManager); this->defaultRepresentation_ = new PickupRepresentation(); COUT(3) << "PickupManager created." << std::endl; } /** @brief Destructor. Destroys the default PickupRepresentation. */ PickupManager::~PickupManager() { if(this->defaultRepresentation_ != NULL) this->defaultRepresentation_->destroy(); this->representations_.clear(); COUT(3) << "PickupManager destroyed." << std::endl; } /** @brief Registers a PickupRepresentation together with the PickupIdentifier of the Pickupable the PickupRepresentation represents. For every type of Pickupable (uniquely idnetified by a PickupIdentifier) there can be one (and just one) PickupRepresentation registered. @param identifier The PickupIdentifier identifying the Pickupable. @param representation A pointer to the PickupRepresentation. @return Returns true if successful and false if not. */ bool PickupManager::registerRepresentation(const PickupIdentifier* identifier, PickupRepresentation* representation) { if(identifier == NULL || representation == NULL || this->representations_.find(identifier) != this->representations_.end()) //!< If the Pickupable already has a Representation registered. return false; this->representations_[identifier] = representation; COUT(4) << "PickupRepresentation " << representation << " registered with the PickupManager." << std::endl; return true; } /** @brief Unegisters a PickupRepresentation together with the PickupIdentifier of the Pickupable the PickupRepresentation represents. @param identifier The PickupIdentifier identifying the Pickupable. @param representation A pointer to the PickupRepresentation. @return Returns true if successful and false if not. */ bool PickupManager::unregisterRepresentation(const PickupIdentifier* identifier, PickupRepresentation* representation) { if(identifier == NULL || representation == NULL) return false; std::map::iterator it = this->representations_.find(identifier); if(it == this->representations_.end()) //!< If the Pickupable is not registered in the first place. return false; this->representations_.erase(it); COUT(4) << "PickupRepresentation " << representation << " unregistered with the PickupManager." << std::endl; return true; } /** @brief Get the PickupRepresentation representing the Pickupable with the input PickupIdentifier. @param identifier The PickupIdentifier. @return Returns a pointer to the PickupRepresentation. */ PickupRepresentation* PickupManager::getRepresentation(const PickupIdentifier* identifier) { std::map::iterator it = this->representations_.find(identifier); if(it == this->representations_.end()) { COUT(4) << "PickupManager::getRepresentation() returned default representation." << std::endl; return this->defaultRepresentation_; } return it->second; } int PickupManager::getNumPickups(void) { this->pickupsList_.clear(); PlayerInfo* player = GUIManager::getInstance().getPlayer(PickupManager::guiName_s); PickupCarrier* carrier = NULL; if (player != NULL) carrier = dynamic_cast(player->getControllableEntity()); else return 0; std::vector* carriers = this->getAllCarriers(carrier); for(std::vector::iterator it = carriers->begin(); it != carriers->end(); it++) { std::set pickups = (*it)->getPickups(); for(std::set::iterator pickup = pickups.begin(); pickup != pickups.end(); pickup++) { this->pickupsList_.insert(std::pair >(*pickup, WeakPtr(*pickup))); } } delete carriers; this->pickupsIterator_ = this->pickupsList_.begin(); return this->pickupsList_.size(); } std::vector* PickupManager::getAllCarriers(PickupCarrier* carrier) { //TODO: More efficiently. std::vector* carriers = new std::vector(); carriers->insert(carriers->end(), carrier); std::vector* children = carrier->getCarrierChildren(); for(std::vector::iterator it = children->begin(); it != children->end(); it++) { std::vector* childrensChildren = this->getAllCarriers(*it); for(std::vector::iterator it2 = childrensChildren->begin(); it2 != childrensChildren->end(); it2++) { carriers->insert(carriers->end(), *it2); } delete childrensChildren; } delete children; return carriers; } void PickupManager::dropPickup(orxonox::Pickupable* pickup) { std::map >::iterator it = this->pickupsList_.find(pickup); if(pickup == NULL || it == this->pickupsList_.end() || it->second.get() == NULL) return; if(!pickup->isPickedUp()) return; PickupCarrier* carrier = pickup->getCarrier(); if(pickup != NULL && carrier != NULL) { carrier->drop(pickup); } } void PickupManager::usePickup(orxonox::Pickupable* pickup, bool use) { std::map >::iterator it = this->pickupsList_.find(pickup); if(pickup == NULL || it == this->pickupsList_.end() || it->second.get() == NULL) return; if(!pickup->isPickedUp()) return; PickupCarrier* carrier = pickup->getCarrier(); if(pickup != NULL && carrier != NULL) pickup->setUsed(use); } }