-- ControlsMenu.lua BasicGUI = require("BasicGUI") local P = BasicGUI:new() --inherit everything from the gui package if _REQUIREDNAME == nil then ControlsMenu = P else _G[_REQUIREDNAME] = P end P.filename = "ControlsMenu" P.layoutString = "ControlsMenu.layout" function P.ControlsMouseControlsButton_clicked(e) showGUI("MouseControlsMenu", true) end function P.ControlsKeyboardControlsButton_clicked(e) showGUI("KeyBindMenu", true) end function P.ControlsBackButton_clicked(e) hideGUI(P.filename) end return P