/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ /** @file @brief Declaration of the OrxEnum class. */ #ifndef _OrxEnum_H__ #define _OrxEnum_H__ #include "UtilPrereqs.h" namespace orxonox { template struct OrxEnum { public: OrxEnum() { } OrxEnum(int type) { type_ = type; } OrxEnum(const T& instance) { type_ = instance.type_; } operator int() { return type_; } T& operator =(int type) { type_ = type; return *this; } bool operator <(const T& right) const { return (type_ < right.type_); } bool operator >(const T& right) const { return (type_ > right.type_); } private: OrxEnum(const OrxEnum& instance); int type_; }; } #define OrxEnumConstructors(enumName) \ enumName() { } \ enumName(int type) : OrxEnum(type) { } \ enumName(const enumName& inst) : OrxEnum(inst) { } \ void dummyFunction() #endif /* _OrxEnum_H__ */