/*************************************************************************** This source file is part of OGREBULLET (Object-oriented Graphics Rendering Engine Bullet Wrapper) For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) This program is free software; you can redistribute it and/or modify it under the terms of the GPL General Public License with runtime exception as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. You should have received a copy of the GPL General Public License with runtime exception along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html ----------------------------------------------------------------------------- */ #ifndef _OGREBULLETCOLLISIONS_H #define _OGREBULLETCOLLISIONS_H #include "OgreBulletCollisionsPreRequisites.h" #ifdef _PRECOMP #include "Utils/OgreBulletConverter.h" //Debug Helpers #include "Debug/OgreBulletCollisionsDebugLines.h" #include "Debug/OgreBulletCollisionsDebugShape.h" #include "Debug/OgreBulletCollisionsDebugDrawer.h" #include "Debug/OgreBulletCollisionsDebugContact.h" //Shapes #include "OgreBulletCollisionsShape.h" #include "Shapes/OgreBulletCollisionsBoxShape.h" #include "Shapes/OgreBulletCollisionsConeShape.h" #include "Shapes/OgreBulletCollisionsSphereShape.h" #include "Shapes/OgreBulletCollisionsCylinderShape.h" #include "Shapes/OgreBulletCollisionsTriangleShape.h" #include "Shapes/OgreBulletCollisionsTerrainShape.h" #include "Shapes/OgreBulletCollisionsCylinderShape.h" #include "Shapes/OgreBulletCollisionsCapsuleShape.h" #include "Shapes/OgreBulletCollisionsStaticPlaneShape.h" #include "Shapes/OgreBulletCollisionsCompoundShape.h" #include "Shapes/OgreBulletCollisionsMultiSphereShape.h" #include "Shapes/OgreBulletCollisionsConvexHullShape.h" #include "Shapes/OgreBulletCollisionsMinkowskiSumShape.h" #include "Shapes/OgreBulletCollisionsTrimeshShape.h" //Utils #include "Utils/OgreBulletCollisionsMeshToShapeConverter.h" // Ray //#include "OgreBulletCollisionsConvexCast.h" // Core Collisions #include "OgreBulletCollisionsObject.h" #include "OgreBulletCollisionsObjectState.h" #include "OgreBulletCollisionsWorld.h" #include "OgreBulletCollisionsRay.h" #include "OgreString.h" #include "OgreFontManager.h" #include "BulletCollision/CollisionShapes/btMinkowskiSumShape.h" #include "BulletCollision/CollisionShapes/btTriangleShape.h" #endif //_PRECOMP #endif //_OGREBULLETCOLLISIONS_H