/*************************************************************************** This source file is part of OGREBULLET (Object-oriented Graphics Rendering Engine Bullet Wrapper) For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) This program is free software; you can redistribute it and/or modify it under the terms of the GPL General Public License with runtime exception as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. You should have received a copy of the GPL General Public License with runtime exception along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html ----------------------------------------------------------------------------- */ #ifndef _OGREBULLETCOLLISIONS_PREREQUISITES_H #define _OGREBULLETCOLLISIONS_PREREQUISITES_H #include "btBulletCollisionCommon.h" #include "BulletCollision/GIMPACT/btGImpactShape.h" #include "BulletCollision/GIMPACT/btGImpactCollisionAlgorithm.h" #include "Ogre.h" /* Some files do not define M_PI... */ #ifndef M_PI #define M_PI 3.14159265 #endif namespace OgreBulletCollisions { class BtOgreConverter; class OgreBtConverter; class CollisionsWorld; class CollisionRayResultCallback; class CollisionClosestRayResultCallback; class DebugLines; class DebugDrawer; class DebugContact; class DebugNormal; class DebugContactText; class DebugCollisionShape; class BoxDebugShape; class SphereDebugShape; class ConeDebugShape; class TriangleMeshDebugShape; class RayDebugShape; class GImpactConcaveShape; class HeightmapCollisionShape; class CollisionShape; class BoxCollisionShape; class SphereCollisionShape; class CylinderCollisionShape; class CapsuleCollisionShape; class ConeCollisionShape; class CompoundCollisionShape; class MultiSphereCollisionShape; class MinkowskiSumCollisionShape; class ConvexHullCollisionShape; class TriangleMeshCollisionShape; class Object; class ObjectState; typedef std::vector Vector3Array; typedef std::map BoneIndex; typedef std::pair BoneKeyIndex; } #endif //_OGREBULLETCOLLISIONS_PREREQUISITES_H