/*************************************************************************** This source file is part of OGREBULLET (Object-oriented Graphics Rendering Engine Bullet Wrapper) For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) This program is free software; you can redistribute it and/or modify it under the terms of the GPL General Public License with runtime exception as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. You should have received a copy of the GPL General Public License with runtime exception along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html ----------------------------------------------------------------------------- */ #include "OgreBulletCollisions.h" #include "Utils/OgreBulletConverter.h" #include "Shapes/OgreBulletCollisionsCompoundShape.h" using namespace Ogre; using namespace OgreBulletCollisions; namespace OgreBulletCollisions { // ------------------------------------------------------------------------- CompoundCollisionShape::CompoundCollisionShape(): CollisionShape() { mShape = new btCompoundShape(); } // ------------------------------------------------------------------------- CompoundCollisionShape::~CompoundCollisionShape() { } // ------------------------------------------------------------------------- void CompoundCollisionShape::addChildShape(CollisionShape *shape, const Vector3 &pos, const Quaternion &quat) { btTransform localTrans; //localTrans.setIdentity(); //localTrans effectively shifts the center of mass with respect to the chassis localTrans.setOrigin (OgreBtConverter::to(pos)); localTrans.setRotation (OgreBtConverter::to(quat)); static_cast (mShape)->addChildShape(localTrans, shape->getBulletShape()); mShapes.push_back (shape); } // ------------------------------------------------------------------------- bool CompoundCollisionShape::drawWireFrame(DebugLines *wire, const Ogre::Vector3 &pos, const Ogre::Quaternion &quat) const { bool isVisual = false; btCompoundShape * const myBtCompoundShape = static_cast (mShape); int numChildShapes = myBtCompoundShape->getNumChildShapes (); int i; for (std::vector::const_iterator itShape = mShapes.begin(); itShape != mShapes.end(); ++itShape) { const btCollisionShape * const shape = (*itShape)->getBulletShape(); for (i = 0; i < numChildShapes; i++) { if (myBtCompoundShape->getChildShape (i) == shape) break; } assert (i < numChildShapes); const btTransform &localTrans = myBtCompoundShape->getChildTransform (i); const Vector3 pos (BtOgreConverter::to(localTrans.getOrigin ())); const Quaternion quat( BtOgreConverter::to(localTrans.getRotation ())); if ((*itShape)->drawWireFrame(wire, pos, quat)) isVisual = true; } return isVisual; } }