/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ // TriMesh - Plane collider by David Walters, July 2006 #include #include #include #include #if dTRIMESH_ENABLED #include "collision_util.h" #include "collision_std.h" #define TRIMESH_INTERNAL #include "collision_trimesh_internal.h" #if dTRIMESH_OPCODE int dCollideTrimeshPlane( dxGeom *o1, dxGeom *o2, int flags, dContactGeom* contacts, int skip ) { dIASSERT( skip >= (int)sizeof( dContactGeom ) ); dIASSERT( o1->type == dTriMeshClass ); dIASSERT( o2->type == dPlaneClass ); dIASSERT ((flags & NUMC_MASK) >= 1); // Alias pointers to the plane and trimesh dxTriMesh* trimesh = (dxTriMesh*)( o1 ); dxPlane* plane = (dxPlane*)( o2 ); int contact_count = 0; // Cache the maximum contact count. const int contact_max = ( flags & NUMC_MASK ); // Cache trimesh position and rotation. const dVector3& trimesh_pos = *(const dVector3*)dGeomGetPosition( trimesh ); const dMatrix3& trimesh_R = *(const dMatrix3*)dGeomGetRotation( trimesh ); // // For all triangles. // // Cache the triangle count. const int tri_count = trimesh->Data->Mesh.GetNbTriangles(); VertexPointers VP; dReal alpha; dVector3 vertex; #if !defined(dSINGLE) || 1 dVector3 int_vertex; // Intermediate vertex for double precision mode. #endif // dSINGLE // For each triangle for ( int t = 0; t < tri_count; ++t ) { // Get triangle, which should also use callback. trimesh->Data->Mesh.GetTriangle( VP, t ); // For each vertex. for ( int v = 0; v < 3; ++v ) { // // Get Vertex // #if defined(dSINGLE) && 0 // Always assign via intermediate array as otherwise it is an incapsulation violation dMULTIPLY0_331( vertex, trimesh_R, (float*)( VP.Vertex[ v ] ) ); #else // dDOUBLE || 1 // OPCODE data is in single precision format. int_vertex[ 0 ] = VP.Vertex[ v ]->x; int_vertex[ 1 ] = VP.Vertex[ v ]->y; int_vertex[ 2 ] = VP.Vertex[ v ]->z; dMULTIPLY0_331( vertex, trimesh_R, int_vertex ); #endif // dSINGLE/dDOUBLE vertex[ 0 ] += trimesh_pos[ 0 ]; vertex[ 1 ] += trimesh_pos[ 1 ]; vertex[ 2 ] += trimesh_pos[ 2 ]; // // Collision? // // If alpha < 0 then point is if front of plane. i.e. no contact // If alpha = 0 then the point is on the plane alpha = plane->p[ 3 ] - dDOT( plane->p, vertex ); // If alpha > 0 the point is behind the plane. CONTACT! if ( alpha > 0 ) { // Alias the contact dContactGeom* contact = SAFECONTACT( flags, contacts, contact_count, skip ); contact->pos[ 0 ] = vertex[ 0 ]; contact->pos[ 1 ] = vertex[ 1 ]; contact->pos[ 2 ] = vertex[ 2 ]; contact->normal[ 0 ] = plane->p[ 0 ]; contact->normal[ 1 ] = plane->p[ 1 ]; contact->normal[ 2 ] = plane->p[ 2 ]; contact->depth = alpha; contact->g1 = plane; contact->g2 = trimesh; ++contact_count; // All contact slots are full? if ( contact_count >= contact_max ) return contact_count; // <=== STOP HERE } } } // Return contact count. return contact_count; } #endif // dTRIMESH_OPCODE #if dTRIMESH_GIMPACT int dCollideTrimeshPlane( dxGeom *o1, dxGeom *o2, int flags, dContactGeom* contacts, int skip ) { dIASSERT( skip >= (int)sizeof( dContactGeom ) ); dIASSERT( o1->type == dTriMeshClass ); dIASSERT( o2->type == dPlaneClass ); dIASSERT ((flags & NUMC_MASK) >= 1); // Alias pointers to the plane and trimesh dxTriMesh* trimesh = (dxTriMesh*)( o1 ); vec4f plane; dGeomPlaneGetParams(o2, plane); //Find collision GDYNAMIC_ARRAY collision_result; GIM_CREATE_TRIMESHPLANE_CONTACTS(collision_result); gim_trimesh_plane_collision(&trimesh->m_collision_trimesh,plane,&collision_result); if(collision_result.m_size == 0 ) { GIM_DYNARRAY_DESTROY(collision_result); return 0; } unsigned int contactcount = collision_result.m_size; unsigned int contactmax = (unsigned int)(flags & NUMC_MASK); if (contactcount > contactmax) { contactcount = contactmax; } dContactGeom* pcontact; vec4f * planecontact_results = GIM_DYNARRAY_POINTER(vec4f,collision_result); for(unsigned int i = 0; i < contactcount; i++ ) { pcontact = SAFECONTACT(flags, contacts, i, skip); pcontact->pos[0] = (*planecontact_results)[0]; pcontact->pos[1] = (*planecontact_results)[1]; pcontact->pos[2] = (*planecontact_results)[2]; pcontact->pos[3] = REAL(1.0); pcontact->normal[0] = plane[0]; pcontact->normal[1] = plane[1]; pcontact->normal[2] = plane[2]; pcontact->normal[3] = 0; pcontact->depth = (*planecontact_results)[3]; pcontact->g1 = o1; pcontact->g2 = o2; planecontact_results++; } GIM_DYNARRAY_DESTROY(collision_result); return (int)contactcount; } #endif // dTRIMESH_GIMPACT #endif // dTRIMESH_ENABLED