#pragma once #include "CommonMgd.h" namespace ODEManaged { __gc public class World { public: //Constructor World(void); //Destructor ~World(void); // Methods dWorldID Id(void); void SetGravity(double x, double y, double z); //Overloaded GetGravity Vector3 GetGravity(void); void GetGravity(double gravity __gc[]); void Step(double stepSize); //Properties //Constraint Force Mixing __property void set_CFM(double cfm) { dWorldSetCFM(this->_id,cfm); } __property double get_CFM(void) { return dWorldGetCFM(this->_id); } //Error Reduction Parameter __property void set_ERP(double erp) { dWorldSetERP(this->_id,erp); } __property double get_ERP(void) { return dWorldGetERP(this->_id); } private: dWorldID _id; }; }