#ifndef GIM_CONTACT_H_INCLUDED #define GIM_CONTACT_H_INCLUDED /*! \file gim_contact.h \author Francisco León */ /* ----------------------------------------------------------------------------- This source file is part of GIMPACT Library. For the latest info, see http://gimpact.sourceforge.net/ Copyright (c) 2006 Francisco Leon. C.C. 80087371. email: projectileman@yahoo.com This library is free software; you can redistribute it and/or modify it under the terms of EITHER: (1) The GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The text of the GNU Lesser General Public License is included with this library in the file GIMPACT-LICENSE-LGPL.TXT. (2) The BSD-style license that is included with this library in the file GIMPACT-LICENSE-BSD.TXT. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. ----------------------------------------------------------------------------- */ #include "GIMPACT/gim_geometry.h" #include "GIMPACT/gim_radixsort.h" /*! \defgroup CONTACTS \brief Functions for managing and sorting contacts resulting from a collision query. */ //! @{ /// Structure for collision results struct GIM_CONTACT { vec3f m_point; vec3f m_normal; GREAL m_depth;//Positive value indicates interpenetration void * m_handle1; void * m_handle2; GUINT m_feature1;//Face number GUINT m_feature2;//Face number }; //typedef struct _GIM_CONTACT GIM_CONTACT; #define CONTACT_DIFF_EPSILON 0.00001f #define GIM_CALC_KEY_CONTACT(pos,hash)\ {\ GINT _coords[] = {(GINT)(pos[0]*1000.0f+1.0f),(GINT)(pos[1]*1333.0f),(GINT)(pos[2]*2133.0f+3.0f)};\ GUINT _hash=0;\ GUINT *_uitmp = (GUINT *)(&_coords[0]);\ _hash = *_uitmp;\ _uitmp++;\ _hash += (*_uitmp)<<4;\ _uitmp++;\ _hash += (*_uitmp)<<8;\ hash = _hash;\ }\ ///Creates a contact list for queries #define GIM_CREATE_CONTACT_LIST(contact_array) GIM_DYNARRAY_CREATE(GIM_CONTACT,contact_array,100) #define GIM_PUSH_CONTACT(contact_array, point, normal, deep,handle1, handle2, feat1, feat2)\ {\ GIM_DYNARRAY_PUSH_EMPTY(GIM_CONTACT,contact_array);\ GIM_CONTACT * _last = GIM_DYNARRAY_POINTER_LAST(GIM_CONTACT,contact_array);\ VEC_COPY(_last->m_point,point);\ VEC_COPY(_last->m_normal,normal);\ _last->m_depth = deep;\ _last->m_handle1 = handle1;\ _last->m_handle2 = handle2;\ _last->m_feature1 = feat1;\ _last->m_feature2 = feat2;\ }\ ///Receive pointer to contacts #define GIM_COPY_CONTACTS(dest_contact, source_contact)\ {\ VEC_COPY(dest_contact->m_point,source_contact->m_point);\ VEC_COPY(dest_contact->m_normal,source_contact->m_normal);\ dest_contact->m_depth = source_contact->m_depth;\ dest_contact->m_handle1 = source_contact->m_handle1;\ dest_contact->m_handle2 = source_contact->m_handle2;\ dest_contact->m_feature1 = source_contact->m_feature1;\ dest_contact->m_feature2 = source_contact->m_feature2;\ }\ //! Merges duplicate contacts with minimum depth criterion void gim_merge_contacts(GDYNAMIC_ARRAY * source_contacts, GDYNAMIC_ARRAY * dest_contacts); //! Merges to an unique contact void gim_merge_contacts_unique(GDYNAMIC_ARRAY * source_contacts, GDYNAMIC_ARRAY * dest_contacts); //! @} #endif // GIM_CONTACT_H_INCLUDED