#include "ClientConnectionListener.h" #include "core/CoreIncludes.h" namespace network{ ClientConnectionListener::ClientConnectionListener() { RegisterRootObject(ClientConnectionListener); } void ClientConnectionListener::getConnectedClients(){ this->clientConnected(0); //server client id ClientInformation *client = ClientInformation::getBegin(); while(client){ this->clientConnected(client->getID()); client=client->next(); } } }