#include "Welcome.h" #include "Packet.h" #include namespace network { namespace packet { #define PACKET_FLAGS_CLASSID ENET_PACKET_FLAG_RELIABLE #define _PACKETID 0 #define _CLIENTID _PACKETID + sizeof(ENUM::Type) #define _SHIPID _CLIENTID + sizeof(unsigned int) Welcome::Welcome( unsigned int clientID, unsigned int shipID ) : PacketContent() { flags_ = flags_ | PACKET_FLAGS_CLASSID; assert(getSize()); data_=new unsigned char[ getSize() ]; assert(data_); *(packet::ENUM::Type *)&data_[ _PACKETID ] = packet::ENUM::Welcome; *(unsigned int *)&data_[ _CLIENTID ] = clientID; *(unsigned int *)&data_[ _SHIPID ] = shipID; } Welcome::Welcome( unsigned char *data, int clientID ) : PacketContent(data, clientID) { } Welcome::~Welcome() { } unsigned char *Welcome::getData(){ return data_; } unsigned int Welcome::getSize() const{ return sizeof(network::packet::ENUM::Type) + 2*sizeof(unsigned int); } bool Welcome::process(){ unsigned int shipID, clientID; clientID = *(unsigned int *)&data_[ _CLIENTID ]; shipID = *(unsigned int *)&data_[ _SHIPID ]; return true; } } //namespace packet }//namespace network