// // C++ Implementation: GameStateManager // // Description: // // // Author: Oliver Scheuss, (C) 2007 // // Copyright: See COPYING file that comes with this distribution // // #include "GameStateManager.h" namespace network { GameStateManager::GameStateManager() { } GameStateManager::~GameStateManager() { } GameState GameStateManager::getSnapshot(){ } bool GameStateManager::loadSnapshot(GameState state){ } }