/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss * Co-authors: * ... * */ #ifndef NETWORKFUNCTION_H #define NETWORKFUNCTION_H #include "NetworkPrereqs.h" #include "core/OrxonoxClass.h" #include #include #include #include "util/MultiType.h" #include "synchronisable/Synchronisable.h" #include "OrxonoxConfig.h" #include "FunctionCallManager.h" namespace orxonox { #ifdef ORXONOX_COMPILER_GCC static const unsigned int MAX_FUNCTION_POINTER_SIZE = 8; #else //ORXONOX_COMPILER_GCC static const unsigned int MAX_FUNCTION_POINTER_SIZE = 16; #endif //ORXONOX_COMPILER_GCC static const unsigned int MAX_FUNCTION_POINTER_INTS = (MAX_FUNCTION_POINTER_SIZE-1)/4+1; struct _NetworkExport NetworkFunctionPointer { uint32_t pointer[MAX_FUNCTION_POINTER_INTS]; bool operator<(const NetworkFunctionPointer& b) const { #ifdef ORXONOX_COMPILER_GCC return pointer[0]networkID_ = id; } inline uint32_t getNetworkID() const { return this->networkID_; } inline std::string getName() const { return name_; } static inline bool isStatic( uint32_t networkID ) { return isStaticMap_[networkID]; } static inline void setNetworkID(std::string name, uint32_t id){ assert( nameMap_.find(name)!=nameMap_.end() ); nameMap_[name]->setNetworkID(id); } protected: static std::map isStaticMap_; private: static std::map nameMap_; uint32_t networkID_; std::string name_; }; class _NetworkExport NetworkFunctionStatic: public NetworkFunctionBase { public: NetworkFunctionStatic(FunctorStatic* functor, std::string name, const NetworkFunctionPointer& p); ~NetworkFunctionStatic(); inline void call(){ (*this->functor_)(); } inline void call(const MultiType& mt1){ (*this->functor_)(mt1); } inline void call(const MultiType& mt1, const MultiType& mt2){ (*this->functor_)(mt1, mt2); } inline void call(const MultiType& mt1, const MultiType& mt2, const MultiType& mt3){ (*this->functor_)(mt1, mt2, mt3); } inline void call(const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4){ (*this->functor_)(mt1, mt2, mt3, mt4); } inline void call(const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5){ (*this->functor_)(mt1, mt2, mt3, mt4, mt5); } static inline NetworkFunctionStatic* getNetworkFunction( uint32_t id){ assert( idMap_.find(id)!=idMap_.end() ); return idMap_[id]; } static NetworkFunctionStatic* getFunction( uint32_t id ){ assert( idMap_.find(id) != idMap_.end() ); return idMap_[id]; } static NetworkFunctionStatic* getFunction( const NetworkFunctionPointer& p ){ assert( functorMap_.find(p) != functorMap_.end() ); return functorMap_[p]; } private: static std::map functorMap_; static std::map idMap_; FunctorStatic* functor_; }; class _NetworkExport NetworkMemberFunctionBase: public NetworkFunctionBase { public: NetworkMemberFunctionBase(std::string name, const NetworkFunctionPointer& p); ~NetworkMemberFunctionBase(); static inline NetworkMemberFunctionBase* getNetworkFunction( uint32_t id){ assert( idMap_.find(id)!=idMap_.end() ); return idMap_[id]; } static NetworkMemberFunctionBase* getFunction( uint32_t id ){ assert( idMap_.find(id) != idMap_.end() ); return idMap_[id]; } static NetworkMemberFunctionBase* getFunction( const NetworkFunctionPointer& p ){ assert( functorMap_.find(p) != functorMap_.end() ); return functorMap_[p]; } // virtual void call(uint32_t objectID)=0; virtual void call(uint32_t objectID, const MultiType& mt1)=0; virtual void call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2)=0; virtual void call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3)=0; virtual void call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4)=0; virtual void call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5)=0; private: static std::map functorMap_; static std::map idMap_; }; template class NetworkMemberFunction: public NetworkMemberFunctionBase { public: NetworkMemberFunction(FunctorMember* functor, std::string name, const NetworkFunctionPointer& p); ~NetworkMemberFunction(); inline void call(uint32_t objectID) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) (*this->functor_)(dynamic_cast(Synchronisable::getSynchronisable(objectID))); } inline void call(uint32_t objectID, const MultiType& mt1) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) (*this->functor_)(dynamic_cast(Synchronisable::getSynchronisable(objectID)), mt1); } inline void call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) (*this->functor_)(dynamic_cast(Synchronisable::getSynchronisable(objectID)), mt1, mt2); } inline void call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) (*this->functor_)(dynamic_cast(Synchronisable::getSynchronisable(objectID)), mt1, mt2, mt3); } inline void call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) (*this->functor_)(dynamic_cast(Synchronisable::getSynchronisable(objectID)), mt1, mt2, mt3, mt4); } inline void call(uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5) { if ( Synchronisable::getSynchronisable(objectID)!=0 ) (*this->functor_)(dynamic_cast(Synchronisable::getSynchronisable(objectID)), mt1, mt2, mt3, mt4, mt5); } private: FunctorMember* functor_; }; template NetworkMemberFunction::NetworkMemberFunction(FunctorMember* functor, std::string name, const NetworkFunctionPointer& p): NetworkMemberFunctionBase(name, p), functor_(functor) { } template NetworkMemberFunction::~NetworkMemberFunction() { delete this->functor_; } template inline void copyPtr( T ptr, NetworkFunctionPointer& destptr) { memset((uint8_t*)&destptr + sizeof(T), 0, sizeof(NetworkFunctionPointer)-sizeof(T)); T p2 = ptr; memcpy( &destptr, &p2, sizeof(T) ); // for(unsigned int i=0; i<(sizeof(T)-1/4)+1; i++) // *((uint32_t*)destptr+i) = p2>>32*i; } template inline void* registerStaticNetworkFunctionFct( T ptr, std::string name ) { NetworkFunctionPointer destptr; copyPtr( ptr, destptr ); new NetworkFunctionStatic( createFunctor(ptr), name, destptr ); return 0; } template inline void* registerMemberNetworkFunctionFct( PT ptr, std::string name ) { NetworkFunctionPointer destptr; copyPtr( ptr, destptr ); new NetworkMemberFunction( createFunctor(ptr), name, destptr ); return 0; } #define registerStaticNetworkFunction( functionPointer ) \ static void* MACRO_CONCATENATE( NETWORK_FUNCTION_, __LINE__ ) = registerStaticNetworkFunctionFct( functionPointer, #functionPointer ); #define registerMemberNetworkFunction( class, function ) \ static void* MACRO_CONCATENATE( NETWORK_FUNCTION_##class, __LINE__ ) = registerMemberNetworkFunctionFct( &class::function, #class "_" #function); // call it with functionPointer, clientID, args #define callStaticNetworkFunction( functionPointer, ...) \ { \ NetworkFunctionPointer p1; \ copyPtr( functionPointer, p1 ); \ FunctionCallManager::addCallStatic(NetworkFunctionStatic::getFunction(p1)->getNetworkID(), __VA_ARGS__); \ } // call it with class, function, objectID, clientID, args #define callMemberNetworkFunction( class, function, objectID, ...) \ { \ NetworkFunctionPointer p1; \ copyPtr( &class::function, p1 ); \ FunctionCallManager::addCallMember(NetworkMemberFunctionBase::getFunction(p1)->getNetworkID(), objectID, __VA_ARGS__); \ } } #endif