/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss, (C) 2007 * Co-authors: * ... * */ #include "Server.h" #include #include "util/Sleep.h" #include "PacketManager.h" #include "PacketTypes.h" namespace network { class dummyserver3 : public Server { public: dummyserver3(); ~dummyserver3(); void loop(); private: void tick(); void processChat( chat *data, int clientId); }; dummyserver3::dummyserver3(){ } dummyserver3::~dummyserver3(){ } void dummyserver3::loop(){ open(); while(true){ tick(); usleep(100); } } void dummyserver3::processChat( chat *data, int clientId){ std::cout << "Client " << clientId << " sent: " << data->message << std::endl; sendMSG(data->message); } void dummyserver3::tick(){ processQueue(); } } int main(int argc, char **argv[]){ network::dummyserver3 server; server.loop(); return 0; }