/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Sandro 'smerkli' Merkli * Co-authors: * ... * */ #ifndef _MasterServer_ #define _MasterServer_ /* orxonox includes */ #include #include #include #include #include #include #include #include /* my includes */ #include "ServerList.h" #include "PeerList.h" /* c compatibility */ #include #define ORX_MSERVER_PORT 1234 #define ORX_MSERVER_MAXCONNS 32 #define ORX_MSERVER_MAXCHANS 2 namespace orxonox { /* singleton */ class MasterServer: public Singleton { public: MasterServer(); ~MasterServer(); friend class Singleton; static MasterServer& getInstance(void) { return Singleton::getInstance(); } /* data fields */ static MasterServer* singletonPtr_s; private: ENetAddress address; ENetHost *server; ServerList *mainlist; PeerList *peers; int run(); }; } #endif /* _MasterServer_ */