/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ #ifndef _RadarViewable_H__ #define _RadarViewable_H__ #include "OrxonoxPrereqs.h" #include #include #include "util/Math.h" #include "util/Debug.h" #include "core/OrxonoxClass.h" #include #include #include #include #include "orxonox/tools/DynamicLines.h" namespace orxonox { /** @brief Interface for receiving window events. */ class _OrxonoxExport RadarViewable : virtual public OrxonoxClass { public: enum Shape { Square, Dot, Triangle }; public: RadarViewable(); virtual ~RadarViewable(); inline void setRadarObjectCamouflage(float camouflage) { this->radarObjectCamouflage_ = camouflage; } inline float getRadarObjectCamouflage() const { return this->radarObjectCamouflage_; } inline void setRadarObjectColour(const ColourValue& colour) { this->radarObjectColour_ = colour; } inline const ColourValue& getRadarObjectColour() const { return this->radarObjectColour_; } void setRadarObjectDescription(const std::string& str); inline const std::string& getRadarObjectDescription() const { return this->radarObjectDescription_; } virtual const WorldEntity* getWorldEntity() const = 0; const Vector3& getRVWorldPosition() const; Vector3 getRVOrientedVelocity() const; inline void setRadarObjectShape(Shape shape) { this->radarObjectShape_ = shape; } inline Shape getRadarObjectShape() const { return this->radarObjectShape_; } /* inline void setMapNode(Ogre::SceneNode * node) { this->MapNode_ = node; } inline Ogre::SceneNode * getMapNode() const { return this->MapNode_; } inline void setMapEntity(Ogre::Entity * ent) { this->MapEntity_ = ent; } inline Ogre::Entity * getMapEntity() const { return this->MapEntity_; } */ //Used for Map Ogre::SceneNode * MapNode_; Ogre::Entity * MapEntity_; DynamicLines* line_; void addMapEntity(); void updateMapPosition(); private: void validate(const WorldEntity* object) const { if (!object) { COUT(1) << "Assertation: Every RadarViewable has to be assigned a WorldEntity pointer!" << std::endl; assert(0); } } std::string uniqueId_; float radarObjectCamouflage_; Shape radarObjectShape_; std::string radarObjectDescription_; ColourValue radarObjectColour_; }; } #endif /* _RadarViewable_H__ */