/* * ORXONOX - the hottest 3D action shooter ever to exist * * * License notice: * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * Author: * Reto Grieder * Co-authors: * ... * */ #include "ammunition_dump.h" namespace orxonox { namespace weapon { AmmunitionDump::AmmunitionDump(int capacity) : stock_(0), capacity_(capacity) { } AmmunitionDump::~AmmunitionDump() { } void AmmunitionDump::store(int quantity) { stock_ += quantity; if (stock_ > capacity_) stock_ = capacity_; } int AmmunitionDump::getAmmunition(int quantity) { if (stock_ >= quantity) { stock_ -= quantity; return quantity; } else { quantity = stock_; stock_ = 0; return quantity; } } int AmmunitionDump::getStockSize() { return stock_; } } }