/* * ORXONOX - the hottest 3D action shooter ever to exist * * * License notice: * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * Author: * HUD design: Yuning Chai * Implementation: Yuning Chai * Co-authors: * Implementation: Reto Grieder * */ #ifndef HUD_OVERLAY_H #define HUD_OVERLAY_H #include "OgrePrerequisites.h" #include "orxonox_prerequisites.h" namespace orxonox { namespace hud { class HUDOverlay { public: HUDOverlay(); virtual ~HUDOverlay(); void show(); void hide(); bool tick(unsigned long, Ogre::Real); protected: public: protected: Ogre::Overlay *overlay_; }; } } #endif /* HUD_OVERLAY_H */