1 | #include "RunManager.h" |
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2 | |
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3 | |
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4 | // Constructor takes a RenderWindow because it uses that to determine input context |
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5 | RunManager::RunManager(OgreControl * mOgre, bool bufferedKeys, bool bufferedMouse, |
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6 | bool bufferedJoy ) : |
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7 | mOgre(mOgre), mWindow(mOgre->getRenderWindow()), |
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8 | mStatsOn(true), mNumScreenShots(0), |
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9 | mTimeUntilNextToggle(0), mFiltering(TFO_BILINEAR), |
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10 | mAniso(1), mSceneDetailIndex(0), mDebugOverlay(0), |
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11 | mInputManager(0), mMouse(0), mKeyboard(0), mJoy(0) |
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12 | { |
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13 | // create new SceneManger |
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14 | mSceneMgr = mOgre->getRoot()->createSceneManager(ST_GENERIC,"mScene"); |
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15 | |
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16 | |
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17 | // create various objects |
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18 | // background scene |
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19 | mScene = new OrxonoxScene(mSceneMgr); |
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20 | |
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21 | // create a steerable SceneNode for the spaceship to be attached to |
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22 | mShipNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("ShipNode", Vector3(20, 20, 20)); |
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23 | |
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24 | // spaceship |
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25 | mShip = new OrxonoxShip(mSceneMgr, mShipNode); |
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26 | |
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27 | // load all resources and create the entities |
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28 | mScene->initialise(); |
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29 | mShip->initialise(); |
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30 | |
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31 | // create camera and viewport |
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32 | createCamera(); |
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33 | createViewports(); |
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34 | |
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35 | // Set default mipmap level (NB some APIs ignore this) |
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36 | TextureManager::getSingleton().setDefaultNumMipmaps(5); |
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37 | |
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38 | using namespace OIS; |
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39 | |
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40 | mDebugOverlay = OverlayManager::getSingleton().getByName("Core/DebugOverlay"); |
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41 | |
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42 | LogManager::getSingletonPtr()->logMessage("*** Initializing OIS ***"); |
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43 | ParamList pl; |
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44 | size_t windowHnd = 0; |
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45 | std::ostringstream windowHndStr; |
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46 | |
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47 | mWindow->getCustomAttribute("WINDOW", &windowHnd); |
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48 | windowHndStr << windowHnd; |
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49 | pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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50 | |
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51 | mInputManager = InputManager::createInputSystem( pl ); |
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52 | |
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53 | //Create all devices (We only catch joystick exceptions here, as, most people have Key/Mouse) |
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54 | mKeyboard = static_cast<Keyboard*>(mInputManager->createInputObject( OISKeyboard, bufferedKeys )); |
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55 | mMouse = static_cast<Mouse*>(mInputManager->createInputObject( OISMouse, bufferedMouse )); |
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56 | try { |
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57 | mJoy = static_cast<JoyStick*>(mInputManager->createInputObject( OISJoyStick, bufferedJoy )); |
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58 | } |
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59 | catch(...) { |
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60 | mJoy = 0; |
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61 | } |
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62 | |
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63 | //Set initial mouse clipping size |
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64 | windowResized(mWindow); |
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65 | |
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66 | showDebugOverlay(true); |
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67 | |
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68 | //Register as a Window listener |
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69 | WindowEventUtilities::addWindowEventListener(mWindow, this); |
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70 | } |
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71 | |
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72 | |
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73 | RunManager::~RunManager() |
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74 | { |
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75 | //Remove ourself as a Window listener |
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76 | WindowEventUtilities::removeWindowEventListener(mWindow, this); |
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77 | windowClosed(mWindow); |
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78 | |
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79 | if (mScene) |
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80 | delete mScene; |
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81 | } |
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82 | |
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83 | |
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84 | // Override frameStarted event to process that (don't care about frameEnded) |
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85 | bool RunManager::tick(unsigned long time, float deltaTime) |
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86 | { |
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87 | mTime = time; |
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88 | |
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89 | updateStats(); |
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90 | |
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91 | mScene->tick(time, deltaTime); |
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92 | mShip->tick(time, deltaTime); |
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93 | |
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94 | using namespace OIS; |
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95 | |
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96 | if(mWindow->isClosed()) return false; |
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97 | |
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98 | //Need to capture/update each device |
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99 | mKeyboard->capture(); |
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100 | mMouse->capture(); |
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101 | if( mJoy ) mJoy->capture(); |
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102 | |
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103 | bool buffJ = (mJoy) ? mJoy->buffered() : true; |
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104 | |
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105 | //Check if one of the devices is not buffered |
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106 | if( !mMouse->buffered() || !mKeyboard->buffered() || !buffJ ) |
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107 | { |
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108 | // one of the input modes is immediate, so setup what is needed for immediate movement |
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109 | if (mTimeUntilNextToggle >= 0) |
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110 | mTimeUntilNextToggle -= deltaTime; |
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111 | } |
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112 | |
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113 | //Check to see which device is not buffered, and handle it |
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114 | if( !mKeyboard->buffered() ) |
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115 | if( processUnbufferedKeyInput() == false ) |
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116 | return false; |
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117 | if( !mMouse->buffered() ) |
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118 | if( processUnbufferedMouseInput() == false ) |
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119 | return false; |
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120 | |
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121 | return true; |
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122 | } |
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123 | |
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124 | |
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125 | //Adjust mouse clipping area |
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126 | void RunManager::windowResized(RenderWindow* rw) |
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127 | { |
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128 | unsigned int width, height, depth; |
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129 | int left, top; |
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130 | rw->getMetrics(width, height, depth, left, top); |
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131 | |
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132 | const OIS::MouseState &ms = mMouse->getMouseState(); |
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133 | ms.width = width; |
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134 | ms.height = height; |
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135 | } |
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136 | |
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137 | |
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138 | //Unattach OIS before window shutdown (very important under Linux) |
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139 | void RunManager::windowClosed(RenderWindow* rw) |
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140 | { |
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141 | //Only close for window that created OIS (the main window in these demos) |
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142 | if( rw == mWindow ) |
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143 | { |
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144 | if( mInputManager ) |
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145 | { |
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146 | mInputManager->destroyInputObject( mMouse ); |
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147 | mInputManager->destroyInputObject( mKeyboard ); |
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148 | mInputManager->destroyInputObject( mJoy ); |
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149 | |
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150 | OIS::InputManager::destroyInputSystem(mInputManager); |
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151 | mInputManager = 0; |
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152 | } |
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153 | } |
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154 | } |
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155 | |
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156 | |
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157 | bool RunManager::processUnbufferedKeyInput() |
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158 | { |
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159 | using namespace OIS; |
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160 | |
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161 | if(mKeyboard->isKeyDown(KC_A) || mKeyboard->isKeyDown(KC_LEFT)) |
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162 | mShip->setSideThrust(1); |
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163 | else if(mKeyboard->isKeyDown(KC_D) || mKeyboard->isKeyDown(KC_RIGHT)) |
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164 | mShip->setSideThrust(-1); |
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165 | else |
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166 | mShip->setSideThrust(0); |
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167 | |
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168 | if(mKeyboard->isKeyDown(KC_UP) || mKeyboard->isKeyDown(KC_W) ) |
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169 | mShip->setThrust(1); |
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170 | else if(mKeyboard->isKeyDown(KC_DOWN) || mKeyboard->isKeyDown(KC_S) ) |
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171 | mShip->setThrust(-1); |
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172 | else |
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173 | mShip->setThrust(0); |
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174 | |
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175 | if( mKeyboard->isKeyDown(KC_ESCAPE) || mKeyboard->isKeyDown(KC_Q) ) |
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176 | return false; |
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177 | |
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178 | if( mKeyboard->isKeyDown(KC_F) && mTimeUntilNextToggle <= 0 ) |
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179 | { |
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180 | mStatsOn = !mStatsOn; |
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181 | showDebugOverlay(mStatsOn); |
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182 | mTimeUntilNextToggle = 1; |
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183 | } |
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184 | |
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185 | if( mKeyboard->isKeyDown(KC_T) && mTimeUntilNextToggle <= 0 ) |
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186 | { |
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187 | switch(mFiltering) |
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188 | { |
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189 | case TFO_BILINEAR: |
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190 | mFiltering = TFO_TRILINEAR; |
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191 | mAniso = 1; |
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192 | break; |
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193 | case TFO_TRILINEAR: |
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194 | mFiltering = TFO_ANISOTROPIC; |
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195 | mAniso = 8; |
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196 | break; |
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197 | case TFO_ANISOTROPIC: |
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198 | mFiltering = TFO_BILINEAR; |
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199 | mAniso = 1; |
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200 | break; |
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201 | default: break; |
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202 | } |
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203 | MaterialManager::getSingleton().setDefaultTextureFiltering(mFiltering); |
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204 | MaterialManager::getSingleton().setDefaultAnisotropy(mAniso); |
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205 | |
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206 | showDebugOverlay(mStatsOn); |
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207 | mTimeUntilNextToggle = 1; |
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208 | } |
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209 | |
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210 | if(mKeyboard->isKeyDown(KC_SYSRQ) && mTimeUntilNextToggle <= 0) |
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211 | { |
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212 | std::ostringstream ss; |
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213 | ss << "screenshot_" << ++mNumScreenShots << ".png"; |
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214 | mWindow->writeContentsToFile(ss.str()); |
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215 | mTimeUntilNextToggle = 0.5; |
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216 | mDebugText = "Saved: " + ss.str(); |
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217 | } |
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218 | |
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219 | if(mKeyboard->isKeyDown(KC_R) && mTimeUntilNextToggle <=0) |
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220 | { |
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221 | mSceneDetailIndex = (mSceneDetailIndex+1)%3 ; |
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222 | switch(mSceneDetailIndex) { |
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223 | case 0 : mCamera->setPolygonMode(PM_SOLID); break; |
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224 | case 1 : mCamera->setPolygonMode(PM_WIREFRAME); break; |
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225 | case 2 : mCamera->setPolygonMode(PM_POINTS); break; |
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226 | } |
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227 | mTimeUntilNextToggle = 0.5; |
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228 | } |
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229 | |
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230 | static bool displayCameraDetails = false; |
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231 | if(mKeyboard->isKeyDown(KC_P) && mTimeUntilNextToggle <= 0) |
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232 | { |
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233 | displayCameraDetails = !displayCameraDetails; |
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234 | mTimeUntilNextToggle = 0.5; |
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235 | if (!displayCameraDetails) |
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236 | mDebugText = ""; |
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237 | } |
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238 | |
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239 | // Print camera details |
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240 | if(displayCameraDetails) |
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241 | mDebugText = StringConverter::toString(mShip->getThrust()) |
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242 | + " | Speed = " + StringConverter::toString(mShip->speed); |
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243 | // mDebugText = "P: " + StringConverter::toString(mCamera->getDerivedPosition()) + |
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244 | // " " + "O: " + StringConverter::toString(mCamera->getDerivedOrientation()); |
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245 | |
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246 | // Return true to continue rendering |
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247 | return true; |
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248 | } |
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249 | |
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250 | |
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251 | bool RunManager::processUnbufferedMouseInput() |
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252 | { |
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253 | using namespace OIS; |
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254 | |
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255 | // Rotation factors, may not be used if the second mouse button is pressed |
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256 | // 2nd mouse button - slide, otherwise rotate |
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257 | const MouseState &ms = mMouse->getMouseState(); |
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258 | |
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259 | mShip->setYaw(Degree(-ms.X.rel * 0.13)); |
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260 | mShip->setPitch(Degree(-ms.Y.rel * 0.13)); |
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261 | |
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262 | return true; |
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263 | } |
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264 | |
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265 | |
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266 | void RunManager::showDebugOverlay(bool show) |
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267 | { |
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268 | if (mDebugOverlay) |
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269 | { |
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270 | if (show) |
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271 | mDebugOverlay->show(); |
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272 | else |
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273 | mDebugOverlay->hide(); |
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274 | } |
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275 | } |
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276 | |
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277 | |
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278 | |
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279 | void RunManager::updateStats(void) |
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280 | { |
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281 | static String currFps = "Current FPS: "; |
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282 | static String avgFps = "Average FPS: "; |
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283 | static String bestFps = "Best FPS: "; |
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284 | static String worstFps = "Worst FPS: "; |
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285 | static String tris = "Triangle Count: "; |
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286 | static String batches = "Batch Count: "; |
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287 | |
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288 | // update stats when necessary |
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289 | try { |
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290 | OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps"); |
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291 | OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps"); |
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292 | OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps"); |
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293 | OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps"); |
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294 | //OverlayElement* asfd = OverlayManager::getSingleton().getOverlayElement( |
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295 | |
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296 | const RenderTarget::FrameStats& stats = mWindow->getStatistics(); |
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297 | guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS)); |
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298 | guiCurr->setCaption(currFps + StringConverter::toString(stats.lastFPS)); |
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299 | guiBest->setCaption(bestFps + StringConverter::toString(stats.bestFPS) |
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300 | +" "+StringConverter::toString(stats.bestFrameTime)+" ms"); |
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301 | guiWorst->setCaption(worstFps + StringConverter::toString(stats.worstFPS) |
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302 | +" "+StringConverter::toString(stats.worstFrameTime)+" ms"); |
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303 | |
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304 | OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris"); |
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305 | guiTris->setCaption(tris + StringConverter::toString(stats.triangleCount)); |
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306 | |
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307 | OverlayElement* guiBatches = OverlayManager::getSingleton().getOverlayElement("Core/NumBatches"); |
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308 | guiBatches->setCaption(batches + StringConverter::toString(stats.batchCount)); |
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309 | |
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310 | OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText"); |
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311 | guiDbg->setCaption(mDebugText); |
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312 | } |
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313 | catch(...) { /* ignore */ } |
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314 | } |
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315 | |
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316 | |
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317 | |
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318 | // create camera |
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319 | void RunManager::createCamera(void) |
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320 | { |
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321 | mCamera = mSceneMgr->createCamera("PlayerCam"); |
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322 | mShipNode->attachObject(mCamera); |
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323 | mCamera->setNearClipDistance(5); |
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324 | mCamera->setPosition(Vector3(0,10,500)); |
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325 | mCamera->lookAt(Vector3(0,0,0)); |
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326 | } |
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327 | |
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328 | |
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329 | void RunManager::createViewports(void) |
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330 | { |
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331 | // Create one viewport, entire window |
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332 | Viewport* vp = mWindow->addViewport(mCamera); |
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333 | vp->setBackgroundColour(ColourValue(0,0,0)); |
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334 | |
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335 | // Alter the camera aspect ratio to match the viewport |
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336 | mCamera->setAspectRatio( |
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337 | Real(vp->getActualWidth()) / Real(vp->getActualHeight())); |
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338 | } |
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339 | |
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340 | |
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