#ifndef __OrxonoxShip__ #define __OrxonoxShip__ #include "Ogre.h" using namespace Ogre; class OrxonoxShip { public: OrxonoxShip(SceneManager*, SceneNode*); virtual ~OrxonoxShip(); /*void setThrust(float); void setSideThrust(float);*/ virtual bool initialise(); protected: SceneManager *mSceneMgr; SceneNode *mRootNode; Entity *mShip; }; #endif