/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef __Util_ScopedSingleton_H__ #define __Util_ScopedSingleton_H__ #include "UtilPrereqs.h" #include #include "Scope.h" namespace orxonox { /** @brief Base for scoped singleton classes. A Scoped singleton creates itself if the scope is active and getInstance() is called. Destroys itself if the scope is deactivated. Usage: Inherit publicly from ScopedSingleton and provide access to MyClass::singletonPtr_s. This can easily be done with a friend declaration. See @ref UtilPrereqs.h for a list of scopes (ScopeID::Value). */ template class ScopedSingleton : public ScopeListener { public: //! Returns a reference to the singleton instance static T& getInstance() { assert(Scope::isActive()); if (!T::singletonPtr_s && Scope::isActive()) T::singletonPtr_s = new T(); return *T::singletonPtr_s; } protected: //! Constructor sets the singleton instance pointer ScopedSingleton() : ScopeListener(scope) { assert(T::singletonPtr_s == 0); T::singletonPtr_s = static_cast(this); } //! Constructor resets the singleton instance pointer ~ScopedSingleton() { assert(T::singletonPtr_s != 0); T::singletonPtr_s = 0; } private: //! Called if the Scope of this Singleton gets active (no instance should be active then) void activated() { // The ScopedSingleton shouldn't be active bevor the scope is activated -> always assertion failed assert(T::singletonPtr_s == 0 && false); } //! Called if the Scope of this Singleton gets deactivated (destroys the instance) void deactivated() { if (T::singletonPtr_s) { delete T::singletonPtr_s; T::singletonPtr_s = 0; } } }; } #endif /* __Util_ScopedSingleton_H__ */