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source: code/branches/kicklib/src/libraries/core/GraphicsManager.cc @ 8271

Last change on this file since 8271 was 8271, checked in by rgrieder, 13 years ago

Fixed PATH fiddling for module/plugin loading.

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30#include "GraphicsManager.h"
31
32#include <cstdlib>
33#include <fstream>
34#include <sstream>
35#include <boost/filesystem.hpp>
36#include <boost/shared_array.hpp>
37
38#include <OgreFrameListener.h>
39#include <OgreRoot.h>
40#include <OgreLogManager.h>
41#include <OgreRenderWindow.h>
42#include <OgreRenderSystem.h>
43#include <OgreResourceGroupManager.h>
44#include <OgreTextureManager.h>
45#include <OgreViewport.h>
46#include <OgreWindowEventUtilities.h>
47
48#include "SpecialConfig.h"
49#include "util/Clock.h"
50#include "util/Exception.h"
51#include "util/StringUtils.h"
52#include "util/SubString.h"
53#include "ConfigValueIncludes.h"
54#include "CoreIncludes.h"
55#include "Core.h"
56#include "Game.h"
57#include "GameMode.h"
58#include "Loader.h"
59#include "PathConfig.h"
60#include "WindowEventListener.h"
61#include "XMLFile.h"
62#include "command/ConsoleCommand.h"
63
64namespace orxonox
65{
66    static const std::string __CC_printScreen_name = "printScreen";
67    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
68
69    class OgreWindowEventListener : public Ogre::WindowEventListener
70    {
71    public:
72        void windowResized     (Ogre::RenderWindow* rw)
73            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
74        void windowFocusChange (Ogre::RenderWindow* rw)
75            { orxonox::WindowEventListener::changeWindowFocus(rw->isActive()); }
76        void windowClosed      (Ogre::RenderWindow* rw)
77            { orxonox::Game::getInstance().stop(); }
78        void windowMoved       (Ogre::RenderWindow* rw)
79            { orxonox::WindowEventListener::moveWindow(); }
80    };
81
82    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
83
84    /**
85    @brief
86        Non-initialising constructor.
87    */
88    GraphicsManager::GraphicsManager(bool bLoadRenderer)
89        : ogreWindowEventListener_(new OgreWindowEventListener())
90        , renderWindow_(0)
91        , viewport_(0)
92    {
93        RegisterObject(GraphicsManager);
94
95        this->setConfigValues();
96
97        // Ogre setup procedure (creating Ogre::Root)
98        this->loadOgreRoot();
99
100        // At first, add the root paths of the data directories as resource locations
101        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
102        // Load resources
103        resources_.reset(new XMLFile("DefaultResources.oxr"));
104        resources_->setLuaSupport(false);
105        Loader::open(resources_.get());
106
107        // Only for development runs
108        if (PathConfig::isDevelopmentRun())
109        {
110            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
111            extResources_.reset(new XMLFile("resources.oxr"));
112            extResources_->setLuaSupport(false);
113            Loader::open(extResources_.get());
114        }
115
116        if (bLoadRenderer)
117        {
118            // Reads the ogre config and creates the render window
119            this->upgradeToGraphics();
120        }
121    }
122
123    /**
124    @brief
125        Destruction is done by the member scoped_ptrs.
126    */
127    GraphicsManager::~GraphicsManager()
128    {
129        Loader::unload(debugOverlay_.get());
130
131        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get());
132        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
133
134        // Undeclare the resources
135        Loader::unload(resources_.get());
136        if (PathConfig::isDevelopmentRun())
137            Loader::unload(extResources_.get());
138    }
139
140    void GraphicsManager::setConfigValues()
141    {
142        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
143            .description("Location of the Ogre config file");
144        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
145            .description("Comma separated list of all plugins to load.");
146        SetConfigValue(ogreLogFile_,     "ogre.log")
147            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
148        SetConfigValue(ogreLogLevelTrivial_ , 5)
149            .description("Corresponding orxonox debug level for ogre Trivial");
150        SetConfigValue(ogreLogLevelNormal_  , 4)
151            .description("Corresponding orxonox debug level for ogre Normal");
152        SetConfigValue(ogreLogLevelCritical_, 2)
153            .description("Corresponding orxonox debug level for ogre Critical");
154    }
155
156    /**
157    @brief
158        Loads the renderer and creates the render window if not yet done so.
159    @remarks
160        This operation is irreversible without recreating the GraphicsManager!
161        So if it throws you HAVE to recreate the GraphicsManager!!!
162        It therefore offers almost no exception safety.
163    */
164    void GraphicsManager::upgradeToGraphics()
165    {
166        if (renderWindow_ != NULL)
167            return;
168
169        // load all the required plugins for Ogre
170        this->loadOgrePlugins();
171
172        this->loadRenderer();
173
174        // Initialise all resources (do this AFTER the renderer has been loaded!)
175        // Note: You can only do this once! Ogre will check whether a resource group has
176        // already been initialised. If you need to load resources later, you will have to
177        // choose another resource group.
178        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
179    }
180
181    /**
182    @brief
183        Creates the Ogre Root object and sets up the ogre log.
184    */
185    void GraphicsManager::loadOgreRoot()
186    {
187        COUT(3) << "Setting up Ogre..." << std::endl;
188
189        if (ogreConfigFile_.empty())
190        {
191            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
192            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
193        }
194        if (ogreLogFile_.empty())
195        {
196            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
197            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
198        }
199
200        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
201        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
202
203        // create a new logManager
204        // Ogre::Root will detect that we've already created a Log
205        ogreLogger_.reset(new Ogre::LogManager());
206        COUT(4) << "Ogre LogManager created" << std::endl;
207
208        // create our own log that we can listen to
209        Ogre::Log *myLog;
210        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
211        COUT(4) << "Ogre Log created" << std::endl;
212
213        myLog->setLogDetail(Ogre::LL_BOREME);
214        myLog->addListener(this);
215
216        COUT(4) << "Creating Ogre Root..." << std::endl;
217
218        // check for config file existence because Ogre displays (caught) exceptions if not
219        if (!boost::filesystem::exists(ogreConfigFilepath))
220        {
221            // create a zero sized file
222            std::ofstream creator;
223            creator.open(ogreConfigFilepath.string().c_str());
224            creator.close();
225        }
226
227        // Leave plugins file empty. We're going to do that part manually later
228        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
229
230        COUT(3) << "Ogre set up done." << std::endl;
231    }
232
233    void GraphicsManager::loadOgrePlugins()
234    {
235        // Plugin path can have many different locations...
236        std::string pluginPath = specialConfig::ogrePluginsDirectory;
237#ifdef DEPENDENCY_PACKAGE_ENABLE
238        if (!PathConfig::isDevelopmentRun())
239        {
240#  if defined(ORXONOX_PLATFORM_WINDOWS)
241            pluginPath = PathConfig::getExecutablePathString();
242#  elif defined(ORXONOX_PLATFORM_APPLE)
243            // TODO: Where are the plugins being installed to?
244            pluginPath = PathConfig::getExecutablePathString();
245#  endif
246        }
247#endif
248
249#ifdef ORXONOX_PLATFORM_WINDOWS
250        // Add OGRE plugin path to the environment. That way one plugin could
251        // also depend on another without problems on Windows
252        const char* currentPATH = getenv("PATH");
253        std::string newPATH = pluginPath;
254        if (currentPATH != NULL)
255            newPATH = std::string(currentPATH) + ';' + newPATH;
256        putenv(const_cast<char*>(("PATH=" + newPATH).c_str()));
257#endif
258
259        // Do some SubString magic to get the comma separated list of plugins
260        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
261        for (unsigned int i = 0; i < plugins.size(); ++i)
262            ogreRoot_->loadPlugin(plugins[i]);
263    }
264
265    void GraphicsManager::loadRenderer()
266    {
267        CCOUT(4) << "Configuring Renderer" << std::endl;
268
269        if (!ogreRoot_->restoreConfig() || Core::getInstance().getOgreConfigTimestamp() > Core::getInstance().getLastLevelTimestamp())
270        {
271            if (!ogreRoot_->showConfigDialog())
272                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
273            else
274                Core::getInstance().updateOgreConfigTimestamp();
275        }
276
277        CCOUT(4) << "Creating render window" << std::endl;
278
279        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
280        // Propagate the size of the new winodw
281        this->ogreWindowEventListener_->windowResized(renderWindow_);
282
283        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
284
285        // create a full screen default viewport
286        // Note: This may throw when adding a viewport with an existing z-order!
287        //       But in our case we only have one viewport for now anyway, therefore
288        //       no ScopeGuards or anything to handle exceptions.
289        this->viewport_ = this->renderWindow_->addViewport(0, 0);
290
291        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
292
293        // add console commands
294        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
295    }
296
297    void GraphicsManager::loadDebugOverlay()
298    {
299        // Load debug overlay to show info about fps and tick time
300        COUT(4) << "Loading Debug Overlay..." << std::endl;
301        debugOverlay_.reset(new XMLFile("debug.oxo"));
302        Loader::open(debugOverlay_.get());
303    }
304
305    /**
306    @note
307        A note about the Ogre::FrameListener: Even though we don't use them,
308        they still get called. However, the delta times are not correct (except
309        for timeSinceLastFrame, which is the most important). A little research
310        as shown that there is probably only one FrameListener that doesn't even
311        need the time. So we shouldn't run into problems.
312    */
313    void GraphicsManager::postUpdate(const Clock& time)
314    {
315        Ogre::FrameEvent evt;
316        evt.timeSinceLastFrame = time.getDeltaTime();
317        evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
318
319        // don't forget to call _fireFrameStarted to OGRE to make sure
320        // everything goes smoothly
321        ogreRoot_->_fireFrameStarted(evt);
322
323        // Pump messages in all registered RenderWindows
324        // This calls the WindowEventListener objects.
325        Ogre::WindowEventUtilities::messagePump();
326        // make sure the window stays active even when not focused
327        // (probably only necessary on windows)
328        this->renderWindow_->setActive(true);
329
330        // Time before rendering
331        uint64_t timeBeforeTick = time.getRealMicroseconds();
332
333        // Render frame
334        ogreRoot_->_updateAllRenderTargets();
335
336        uint64_t timeAfterTick = time.getRealMicroseconds();
337        // Subtract the time used for rendering from the tick time counter
338        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
339
340        // again, just to be sure OGRE works fine
341        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
342    }
343
344    void GraphicsManager::setCamera(Ogre::Camera* camera)
345    {
346        this->viewport_->setCamera(camera);
347    }
348
349    /**
350    @brief
351        Method called by the LogListener interface from Ogre.
352        We use it to capture Ogre log messages and handle it ourselves.
353    @param message
354        The message to be logged
355    @param lml
356        The message level the log is using
357    @param maskDebug
358        If we are printing to the console or not
359    @param logName
360        The name of this log (so you can have several listeners
361        for different logs, and identify them)
362    */
363    void GraphicsManager::messageLogged(const std::string& message,
364        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
365    {
366        int orxonoxLevel;
367        std::string introduction;
368        // Do not show caught OGRE exceptions in front
369        if (message.find("EXCEPTION") != std::string::npos)
370        {
371            orxonoxLevel = OutputLevel::Debug;
372            introduction = "Ogre, caught exception: ";
373        }
374        else
375        {
376            switch (lml)
377            {
378            case Ogre::LML_TRIVIAL:
379                orxonoxLevel = this->ogreLogLevelTrivial_;
380                break;
381            case Ogre::LML_NORMAL:
382                orxonoxLevel = this->ogreLogLevelNormal_;
383                break;
384            case Ogre::LML_CRITICAL:
385                orxonoxLevel = this->ogreLogLevelCritical_;
386                break;
387            default:
388                orxonoxLevel = 0;
389            }
390            introduction = "Ogre: ";
391        }
392        OutputHandler::getOutStream(orxonoxLevel)
393            << introduction << message << std::endl;
394    }
395
396    size_t GraphicsManager::getRenderWindowHandle()
397    {
398        size_t windowHnd = 0;
399        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
400        return windowHnd;
401    }
402
403    bool GraphicsManager::isFullScreen() const
404    {
405        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
406        if (options.find("Full Screen") != options.end())
407        {
408            if (options["Full Screen"].currentValue == "Yes")
409                return true;
410            else
411                return false;
412        }
413        else
414        {
415            COUT(0) << "Could not find 'Full Screen' render system option. Fix This!!!" << std::endl;
416            return false;
417        }
418    }
419
420    void GraphicsManager::printScreen()
421    {
422        assert(this->renderWindow_);
423        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
424    }
425}
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