| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Yuning Chai |
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| 24 | * Co-authors: |
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| 25 | * Felix Schulthess |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | |
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| 30 | #ifndef _HUD_H__ |
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| 31 | #define _HUD_H__ |
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| 32 | |
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| 33 | #include "OrxonoxPrereqs.h" |
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| 34 | |
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| 35 | #include <OgrePrerequisites.h> |
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| 36 | #include <OgreTextAreaOverlayElement.h> |
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| 37 | #include <OgreSceneNode.h> |
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| 38 | #include "objects/Tickable.h" |
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| 39 | #include "util/Math.h" |
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| 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | class _OrxonoxExport HUD : public TickableReal |
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| 44 | { |
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| 45 | private: |
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| 46 | HUD(); |
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| 47 | HUD(HUD& instance); |
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| 48 | ~HUD(); |
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| 49 | Ogre::OverlayManager* om; |
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| 50 | Ogre::SceneManager* sm; |
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| 51 | Ogre::Overlay* orxonoxHUD; |
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| 52 | Ogre::OverlayContainer* container; |
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| 53 | Ogre::TextAreaOverlayElement* fpsText; |
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| 54 | Ogre::TextAreaOverlayElement* rTRText; |
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| 55 | BarOverlayElement* energyBar; |
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| 56 | BarOverlayElement* speedoBar; |
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| 57 | RadarOverlayElement* radar; |
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| 58 | Navigation* nav; |
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| 59 | |
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| 60 | bool showFPS; |
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| 61 | bool showRenderTime; |
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| 62 | |
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| 63 | public: |
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| 64 | virtual void tick(float); |
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| 65 | void addRadarObject(Ogre::SceneNode* node, int colour = 0); |
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| 66 | void removeRadarObject(Ogre::SceneNode* node); |
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| 67 | void setRenderTimeRatio(float ratio); |
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| 68 | void setFPS(); |
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| 69 | |
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| 70 | std::set<RadarObject*> roSet; |
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| 71 | |
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| 72 | static HUD* instance_s; |
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| 73 | static HUD& getSingleton(); |
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| 74 | static void setEnergy(float value); |
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| 75 | static void cycleNavigationFocus(); |
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| 76 | static void toggleFPS(); |
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| 77 | static void toggleRenderTime(); |
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| 78 | }; |
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| 79 | } |
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| 80 | |
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| 81 | #endif /* _HUD_H__ */ |
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