/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Felix Schulthess * Co-authors: * Reto Grieder * Matthias Spalinger * */ #ifndef _HUDNavigation_H__ #define _HUDNavigation_H__ #include "overlays/OverlaysPrereqs.h" #include #include #include "util/OgreForwardRefs.h" #include "tools/interfaces/Tickable.h" #include "interfaces/RadarListener.h" #include "overlays/OrxonoxOverlay.h" namespace orxonox { class _OverlaysExport HUDNavigation : public OrxonoxOverlay, public Tickable, public RadarListener { public: HUDNavigation(Context* context); virtual ~HUDNavigation(); void setConfigValues(); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); virtual void tick(float dt); // RadarListener interface virtual void addObject(RadarViewable* object); virtual void removeObject(RadarViewable* viewable); virtual void objectChanged(RadarViewable* viewable); virtual void changedOwner(); virtual void sizeChanged(); virtual void angleChanged() { } virtual void positionChanged() { } virtual void radarTick(float dt) {} inline float getRadarSensitivity() const { return 1.0f; } inline unsigned int getMarkerLimit() const { return this->markerLimit_; } static void selectClosestTarget(); static void selectNextTarget(); private: struct ObjectInfo { Ogre::PanelOverlayElement* health_; Ogre::PanelOverlayElement* healthLevel_; Ogre::PanelOverlayElement* panel_; Ogre::PanelOverlayElement* target_; Ogre::TextAreaOverlayElement* text_; bool outOfView_; bool wasOutOfView_; bool selected_; }; bool showObject(RadarViewable* rv); // XMLPort accessors inline void setHealthMarkerSize(float size) { this->healthMarkerSize_ = size; this->sizeChanged(); } inline float getHealthMarkerSize() const { return healthMarkerSize_; } inline void setHealthLevelMarkerSize(float size) { this->healthLevelMarkerSize_ = size; this->sizeChanged(); } inline float getHealthLevelMarkerSize() const { return healthLevelMarkerSize_; } inline void setNavMarkerSize(float size) { this->navMarkerSize_ = size; this->sizeChanged(); } inline float getNavMarkerSize() const { return navMarkerSize_; } inline void setAimMarkerSize(float size) { this->aimMarkerSize_ = size; this->sizeChanged(); } inline float getAimMarkerSize() const { return aimMarkerSize_; } inline void setDetectionLimit(float limit) { this->detectionLimit_ = limit; } inline float getDetectionLimit() const { return this->detectionLimit_; } void setTextSize(float size); float getTextSize() const; void setFont(const std::string& font); const std::string& getFont() const; float getArrowSizeX(int dist) const; float getArrowSizeY(int dist) const; Vector3* toAimPosition(RadarViewable* target) const; std::map activeObjectList_; std::list > sortedObjectList_; float healthMarkerSize_; float healthLevelMarkerSize_; float navMarkerSize_; float aimMarkerSize_; std::string fontName_; float textSize_; bool showDistance_; RadarViewable* selectedTarget_; bool closestTarget_; bool nextTarget_; static HUDNavigation* localHUD_s; //!< This is used as a filter. Only the local HUD should be influenced by the static Console Command functions. float currentMunitionSpeed_; unsigned int markerLimit_; float detectionLimit_; //!< Objects that are more far away than detectionLimit_ are not displayed on the HUD. 10000.0f is the default value. }; } #endif /* _HUDNavigation_H__ */