/* * ORXONOX - the hottest 3D action shooter ever to exist * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Yuning Chai * Co-authors: * ... * */ #include #include #include #include #include #include "Radar.h" namespace orxonox { using namespace Ogre; RadarObject::RadarObject(int name, Ogre::Real x, Ogre::Real y, Ogre::Real z){ name_ = name; x = x_; y = y_; z = z_; } RadarObject::~RadarObject(void){} void RadarObject::reset(Ogre::Real x, Ogre::Real y, Ogre::Real z){ x = x_; y = y_; z = z_; } Radar::Radar(){ number = 0; }