/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Felix Schulthess * Co-authors: * Reto Grieder * */ #ifndef _HUDNavigation_H__ #define _HUDNavigation_H__ #include "OrxonoxPrereqs.h" #include #include "overlays/OrxonoxOverlay.h" namespace orxonox { class _OrxonoxExport HUDNavigation : public OrxonoxOverlay, public Tickable { public: HUDNavigation(); ~HUDNavigation(); void XMLPort(Element& xmlElement, XMLPort::Mode mode); void tick(float dt); float getDist2Focus() const; protected: void sizeChanged(); void angleChanged() { } void positionChanged() { } private: HUDNavigation(HUDNavigation& instance); void updateMarker(); void updateFocus(); // XMLPort accessors void setNavMarkerSize(float size); float getNavMarkerSize() const; void setAimMarkerSize(float size); float getAimMarkerSize() const; void setTextSize(float size); float getTextSize() const; void setFont(const std::string& font); std::string getFont() const; Ogre::OverlayContainer* container_; //!< Container that holds the navigation elements Ogre::PanelOverlayElement* navMarker_; //!< the panel used to show the arrow and the target marker float navMarkerSize_; //!< One paramter size of the navigation marker Ogre::PanelOverlayElement* aimMarker_; //!< Panel used to show the aim Marker float aimMarkerSize_; //!< One paramter size of the aim marker Ogre::TextAreaOverlayElement* navText_; //!< Text overlay to display the target distance bool wasOutOfView_; //!< Performance booster variable: setMaterial is not cheap }; } #endif /* _HUDNavigation_H__ */