/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Felix Schulthess * Co-authors: * Reto Grieder * */ #ifndef _Navigation_H__ #define _Navigation_H__ #include "OrxonoxPrereqs.h" #include #include #include #include "HUDOverlay.h" #include "util/Math.h" namespace orxonox { class _OrxonoxExport Navigation : public HUDOverlay, public Tickable { public: Navigation(); virtual ~Navigation(); virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); virtual void tick(float dt); void cycleFocus(); float getDist2Focus() const; inline RadarObject* getFocus() const { return this->focus_; } void releaseFocus(); protected: virtual void windowResized(int newWidth, int newHeight); private: void init(); void updateMarker(); void updateFocus(); void setNavMarkerSize(Vector2 size); Vector2 getNavMarkerSize() const; void setAimMarkerSize(Vector2 size); Vector2 getAimMarkerSize() const; void setTextSize(float size); float getTextSize() const; void setFont(const std::string& font); std::string getFont() const; Ogre::OverlayContainer* container_; //!< Container that holds the navigation elements Ogre::PanelOverlayElement* navMarker_; // the panel used to show the arrow Ogre::PanelOverlayElement* aimMarker_; Ogre::TextAreaOverlayElement* navText_; // displaying distance std::list::iterator it_; RadarObject* focus_; // next pointer of linked list bool wasOutOfView_; }; } #endif /* _Navigation_H__ */