-- InGameMenu.lua local P = createSheet("InGameMenu") -- events for ingamemenu function P.button_quit_clicked(e) openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback ) end function P.button_mainmenu_clicked(e) orxonox.Game:getInstance():popState() orxonox.Game:getInstance():popState() orxonox.Game:getInstance():requestState("mainmenu") hideGUI("InGameMenu") end function P.button_settings_clicked(e) showGUI("SettingsMenu", true) end function P.button_return_clicked(e) hideGUI("InGameMenu") end function P.callback(doExit) if doExit then hideGUI("InGameMenu") orxonox.execute("exit") end end return P