| 1 | <?lua |
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| 2 | include("hudtemplates3.oxo") |
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| 3 | include("stats.oxo") |
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| 4 | include("templates/spaceship_assff.oxt") |
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| 5 | include("templates/spaceship_H2.oxt") |
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| 6 | include("templates/fps.oxt") |
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| 7 | ?> |
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| 8 | |
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| 9 | <Level |
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| 10 | name = "fps" |
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| 11 | description = "tests" |
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| 12 | > |
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| 13 | <Scene |
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| 14 | ambientlight = "0.1, 0.1, 0.1" |
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| 15 | skybox = "Orxonox/skypanoramagen1" |
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| 16 | gravity = "0,-1000,0" |
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| 17 | negativeWorldRange = "(-100000, -100000, -100000)" |
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| 18 | positiveWorldRange = "( 100000, 100000, 100000)" |
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| 19 | hasPhysics = true |
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| 20 | > |
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| 21 | <Light type=directional position="0,-100000,0" direction="0.02, -1, 0.05" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 22 | |
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| 23 | <StaticEntity position="0,-10000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > |
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| 24 | <attached> |
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| 25 | <Model position="0,0,0" mesh="cube.mesh" scale3D="10000,10000,1000" /> |
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| 26 | </attached> |
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| 27 | <collisionShapes> |
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| 28 | <BoxCollisionShape position="0,0,0" halfExtents="10000,10000,1000" /> |
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| 29 | </collisionShapes> |
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| 30 | </StaticEntity> |
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| 31 | |
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| 32 | <?lua |
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| 33 | for i = 1, 10, 1 |
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| 34 | do ?> |
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| 35 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,100,<?lua print(math.random() * 1000 - 500) ?>" direction="-1, 0, 0" lookat="0,0,0" spawnclass=FpsPlayer pawndesign=fps /> |
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| 36 | <?lua |
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| 37 | end |
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| 38 | ?> |
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| 39 | |
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| 40 | |
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| 41 | <?lua |
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| 42 | for i = 1, 200, 1 |
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| 43 | do |
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| 44 | j = math.random() |
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| 45 | ?> |
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| 46 | |
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| 47 | <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 100) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>" > |
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| 48 | <attached> |
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| 49 | <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 50 | </attached> |
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| 51 | <collisionShapes> |
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| 52 | <SphereCollisionShape radius="<?lua print(j * 100) ?>" /> |
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| 53 | </collisionShapes> |
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| 54 | </MovableEntity> |
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| 55 | <?lua |
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| 56 | end |
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| 57 | ?> |
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| 58 | |
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| 59 | </Scene> |
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| 60 | </Level> |
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| 61 | <!-- |
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| 62 | <Level |
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| 63 | name = "fps test" |
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| 64 | description = "level to test fps navigation" |
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| 65 | > |
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| 66 | <Scene |
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| 67 | ambientlight = "0.5, 0.5, 0.5" |
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| 68 | skybox = "Orxonox/skypanoramagen1" |
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| 69 | > |
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| 70 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 71 | |
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| 72 | |
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| 73 | <?lua |
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| 74 | for i = 1, 10, 1 |
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| 75 | do ?> |
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| 76 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,0,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=FpsPlayer pawndesign=fps /> |
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| 77 | <?lua |
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| 78 | end |
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| 79 | ?> |
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| 80 | |
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| 81 | <GlobalShader compositor="Bloom" visible=false> |
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| 82 | <events> |
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| 83 | <visibility> |
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| 84 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> |
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| 85 | </visibility> |
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| 86 | </events> |
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| 87 | </GlobalShader> |
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| 88 | |
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| 89 | |
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| 90 | <?lua |
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| 91 | for i = 1, 100, 1 |
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| 92 | do |
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| 93 | j = math.random() |
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| 94 | ?> |
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| 95 | |
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| 96 | <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 97 | <attached> |
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| 98 | <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 99 | </attached> |
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| 100 | <collisionShapes> |
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| 101 | <SphereCollisionShape radius="<?lua print(j * 70) ?>" /> |
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| 102 | </collisionShapes> |
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| 103 | </MovableEntity> |
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| 104 | <?lua |
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| 105 | end |
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| 106 | ?> |
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| 107 | |
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| 108 | <!-- |
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| 109 | <?lua |
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| 110 | for i = 1, 70, 1 |
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| 111 | do ?> |
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| 112 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 113 | <attached> |
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| 114 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 115 | </attached> |
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| 116 | </MovableEntity> |
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| 117 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 118 | <attached> |
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| 119 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 120 | </attached> |
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| 121 | </MovableEntity> |
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| 122 | |
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| 123 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 124 | <attached> |
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| 125 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 126 | </attached> |
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| 127 | </MovableEntity> |
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| 128 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 129 | <attached> |
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| 130 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 131 | </attached> |
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| 132 | </MovableEntity> |
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| 133 | |
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| 134 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 135 | <attached> |
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| 136 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 137 | </attached> |
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| 138 | </MovableEntity> |
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| 139 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 140 | <attached> |
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| 141 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 142 | </attached> |
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| 143 | </MovableEntity> |
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| 144 | <?lua |
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| 145 | end |
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| 146 | ?> |
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| 147 | |
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| 148 | </Scene> |
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| 149 | </Level> |
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| 150 | --> |
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