/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #include "NetworkFunctionManager.h" #include "NetworkFunction.h" namespace orxonox { NetworkFunctionManager* NetworkFunctionManager::singletonPtr_s = 0; void NetworkFunctionManager::registerFunction(NetworkFunctionBase* function) { this->functions_.insert(function); this->nameMap_[function->getName()] = function; this->idMap_[function->getNetworkID()] = function; this->functorMap_[function->getPointer()] = function; } void NetworkFunctionManager::unregisterFunction(NetworkFunctionBase* function) { this->functions_.erase(function); this->nameMap_.erase(function->getName()); this->idMap_.erase(function->getNetworkID()); this->functorMap_.erase(function->getPointer()); } NetworkFunctionBase* NetworkFunctionManager::getFunctionByName(const std::string& name) { std::map::iterator it = nameMap_.find(name); assert(it != nameMap_.end()); return it->second; } NetworkFunctionBase* NetworkFunctionManager::getFunctionByFunctionPointer(const NetworkFunctionPointer& p) { std::map::iterator it = functorMap_.find(p); assert(it != functorMap_.end()); return it->second; } NetworkFunctionBase* NetworkFunctionManager::getFunctionByNetworkId(uint32_t id) { std::map::iterator it = idMap_.find(id); assert(it != idMap_.end()); if(it != idMap_.end()) return it->second; else return NULL; } /** @brief Cleans the NetworkID map (needed on clients for correct initialization) */ void NetworkFunctionManager::clearNetworkIDs() { this->idMap_.clear(); } }