/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #include "NetworkFunctionManager.h" #include "NetworkFunction.h" namespace orxonox { /* static */NetworkFunctionManager& NetworkFunctionManager::getInstance() { static NetworkFunctionManager instance; return instance; } /*static*/void NetworkFunctionManager::setNetworkID(const std::string& name, uint32_t id) { std::map& map = NetworkFunctionManager::getNameMap(); assert( map.find(name)!=map.end() ); map[name]->setNetworkID(id); } /*static*/void NetworkFunctionManager::destroyAllNetworkFunctions() { std::map& map = NetworkFunctionManager::getNameMap(); std::map::iterator it; for (it = map.begin(); it != map.end(); ++it) delete it->second; } /*static*/std::map& NetworkFunctionManager::getNameMap() { static std::map nameMap_; return nameMap_; } }