/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef _ModuleInstance_H__ #define _ModuleInstance_H__ #include "core/CorePrereqs.h" #include #include namespace orxonox { class _CoreExport ModuleInstance { public: ModuleInstance(const std::string& name); ~ModuleInstance(); void addStaticallyInitializedInstance(StaticallyInitializedInstance* instance); void loadAllStaticallyInitializedInstances(); void unloadAllStaticallyInitializedInstances(); void removeStaticallyInitializedInstance(StaticallyInitializedInstance* instance); void deleteAllStaticallyInitializedInstances(); inline const std::string& getName() const { return this->name_; } inline void setDynLib(DynLib* dynLib) { this->dynLib_ = dynLib; } inline DynLib* getDynLib() const { return this->dynLib_; } static void setCurrentModuleInstance(ModuleInstance* instance); static ModuleInstance* getCurrentModuleInstance(); private: std::set staticallyInitializedInstances_; std::string name_; DynLib* dynLib_; static ModuleInstance* currentModuleInstance_s; }; } #endif /* _ModuleInstance_H__ */