/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #include "ModuleInstance.h" #include "StaticallyInitializedInstance.h" namespace orxonox { ModuleInstance* ModuleInstance::currentModuleInstance_s = NULL; ModuleInstance::ModuleInstance(const std::string& name) : name_(name) , dynLib_(NULL) { } ModuleInstance::~ModuleInstance() { this->deleteAllStaticallyInitializedInstances(); } void ModuleInstance::addStaticallyInitializedInstance(StaticallyInitializedInstance* instance) { this->staticallyInitializedInstances_.insert(instance); } void ModuleInstance::loadAllStaticallyInitializedInstances() { for (std::set::iterator it = this->staticallyInitializedInstances_.begin(); it != this->staticallyInitializedInstances_.end(); ++it) (*it)->load(); } void ModuleInstance::unloadAllStaticallyInitializedInstances() { for (std::set::iterator it = this->staticallyInitializedInstances_.begin(); it != this->staticallyInitializedInstances_.end(); ++it) (*it)->unload(); } void ModuleInstance::removeStaticallyInitializedInstance(StaticallyInitializedInstance* instance) { this->staticallyInitializedInstances_.erase(instance); } void ModuleInstance::deleteAllStaticallyInitializedInstances() { std::set copy(this->staticallyInitializedInstances_); this->staticallyInitializedInstances_.clear(); for (std::set::iterator it = this->staticallyInitializedInstances_.begin(); it != this->staticallyInitializedInstances_.end(); ++it) delete (*it); } /*static*/ void ModuleInstance::setCurrentModuleInstance(ModuleInstance* instance) { ModuleInstance::currentModuleInstance_s = instance; } /*static*/ ModuleInstance* ModuleInstance::getCurrentModuleInstance() { if (!ModuleInstance::currentModuleInstance_s) ModuleInstance::currentModuleInstance_s = new ModuleInstance(""); return ModuleInstance::currentModuleInstance_s; } }