/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ // 08/11/2009: Small adjustments for Orxonox by Fabian 'x3n' Landau /** @file @ingroup Management CoreGame @brief Declaration of DynLibManager, used to load modules at runtime. */ #ifndef _Core_DynLibManager_H__ #define _Core_DynLibManager_H__ #include "core/CorePrereqs.h" #include #include #include "util/Singleton.h" namespace orxonox { /** Manager for Dynamic-loading Libraries. @remarks This manager keeps a track of all the open dynamic-loading libraries, opens them and returns references to already-open libraries. */ class _CoreExport DynLibManager: public Singleton { friend class Singleton; protected: typedef std::map DynLibList; DynLibList mLibList; public: /** @brief Default constructor. @note Should never be called as the singleton is automatically created during the creation of the Root object. @see Root::Root */ DynLibManager(); /** @brief Default destructor. @see Root::~Root */ virtual ~DynLibManager(); /** @brief Loads the passed library. @param filename The name of the library. The extension can be omitted */ DynLib* load(const std::string& filename); /** @brief Unloads the passed library. @param lib A pointer to the library object */ void unload(DynLib* lib); private: static DynLibManager* singletonPtr_s; }; } #endif /* _Core_DynLibManager_H__ */