/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ /** @file @ingroup XML XMLPort */ #ifndef _XMLFile_H__ #define _XMLFile_H__ #include "CorePrereqs.h" #include #include "ClassTreeMask.h" namespace orxonox { class _CoreExport XMLFile { public: XMLFile(const std::string& filename) : filename_(filename) , bLuaSupport_(true) { } XMLFile(const ClassTreeMask& mask, const std::string& filename) : filename_(filename) , mask_(mask) , bLuaSupport_(true) { } void setLuaSupport(bool val) { bLuaSupport_ = val; } const std::string& getFilename() const { return this->filename_; } const ClassTreeMask& getMask() const { return this->mask_; } bool getLuaSupport() const { return this->bLuaSupport_; } private: std::string filename_; ClassTreeMask mask_; bool bLuaSupport_; // Default is true }; } #endif /* _XMLFile_H__ */