/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef _ParticleProjectile_H__ #define _ParticleProjectile_H__ #include "OrxonoxPrereqs.h" #include "BillboardProjectile.h" #include "tools/ParticleInterface.h" #include "util/Math.h" namespace orxonox { class TESTTESTTEST13 { public: TESTTESTTEST13() { this->setMyValue(10); } private: void setMyValue(int value) { this->value1_ = value; } int value1_; int value2_; Identifier* identifier_; }; class TESTTESTTEST23 { public: TESTTESTTEST23() { this->setMyValue(10); } private: void setMyValue(int value) { this->value1_ = value; } int value1_; int value2_; double value3_; char value4_; bool value5_; Identifier* identifier1_; Identifier* identifier2_; }; class TESTTESTTEST33 : virtual public TESTTESTTEST13 { public: TESTTESTTEST33() { this->setMyOtherValue(10); } private: void setMyOtherValue(int value) { this->value3_ = value; } int value3_; TESTTESTTEST23* test_; }; class _OrxonoxExport ParticleProjectile : public TESTTESTTEST33, public BillboardProjectile, virtual public TESTTESTTEST13 { public: ParticleProjectile(SpaceShip* owner = 0); virtual ~ParticleProjectile(); virtual void changedVisibility(); virtual void testfunction(); void setConfigValues(); private: ParticleInterface* particles_; }; } #endif /* _ParticleProjectile_H__ */