/* * ORXONOX - the hottest 3D action shooter ever to exist * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #include "XMLPort.h" #include "Language.h" #include "Loader.h" #include "Namespace.h" #include "CoreIncludes.h" namespace orxonox { // ############################### // ### XMLPortParamContainer ### // ############################### XMLPortParamContainer::XMLPortParamContainer() { this->bAddedDescription_ = false; this->bAddedDefaultValues_ = false; } XMLPortParamContainer& XMLPortParamContainer::description(const std::string description) { if (!this->bAddedDescription_) { this->description_ = std::string("XMLPortParamContainer::" + this->classname_ + "::" + this->paramname_); AddLanguageEntry(this->description_, description); this->bAddedDescription_ = true; } return (*this); } const std::string& XMLPortParamContainer::getDescription() { return GetLocalisation(this->description_); } // ################################ // ### XMLPortObjectContainer ### // ################################ XMLPortObjectContainer::XMLPortObjectContainer() { this->bAddedDescription_ = false; this->bApplyLoaderMask_ = false; } XMLPortObjectContainer& XMLPortObjectContainer::description(const std::string description) { if (!this->bAddedDescription_) { this->description_ = std::string("XMLPortObjectContainer::" + this->classname_ + "::" + this->sectionname_); AddLanguageEntry(this->description_, description); this->bAddedDescription_ = true; } return (*this); } const std::string& XMLPortObjectContainer::getDescription() { return GetLocalisation(this->description_); } bool XMLPortObjectContainer::identifierIsIncludedInLoaderMask(const Identifier* identifier) { return ((!this->bApplyLoaderMask_) || identifier->isA(Class(Namespace)) || Loader::currentMask_s.isIncluded(identifier)); } }