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source: code/branches/core2/src/orxonox/core/ConsoleCommand.h @ 993

Last change on this file since 993 was 993, checked in by landauf, 16 years ago
  • added exit command: quits orxonox (no, it's not a hidden segfault :D)
  • added exec command: executes files (that contain other commands)

funny: use the log function to write commands into orxonox.log and then use 'exec orxonox.log' - it works. I've even added a recursion-blocker to avoid an (almost) endless loop after logging 'exec orxonox.log' ;)

I'm currently thinking about more complex commands (what about delayed commands? or commands with returnvalue and a pipeline symbol?).

File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#ifndef _ConsoleCommand_H__
29#define _ConsoleCommand_H__
30
31#include "Executor.h"
32#include "ClassManager.h"
33#include "Identifier.h"
34#include "CommandExecutor.h"
35
36
37
38#define ConsoleCommand(classname, function, accesslevel, bCreateShortcut) \
39    ConsoleCommandGeneric(classname##function##consolecommand__, classname, orxonox::createExecutor(orxonox::createFunctor(&classname::function), #function, accesslevel), bCreateShortcut)
40
41#define ConsoleCommandGeneric(fakevariable, classname, executor, bCreateShortcut) \
42    Executor& fakevariable = ClassManager<classname>::getIdentifier()->addConsoleCommand((ExecutorStatic*)executor, bCreateShortcut)
43
44
45#define ConsoleCommandShortcut(classname, function, accesslevel) \
46    ConsoleCommandShortcutGeneric(function##consolecommand__, orxonox::createExecutor(orxonox::createFunctor(&classname::function), #function, accesslevel))
47
48#define ConsoleCommandShortcutExtern(function, accesslevel) \
49    ConsoleCommandShortcutGeneric(function##consolecommand__, orxonox::createExecutor(orxonox::createFunctor(&function), #function, accesslevel))
50
51#define ConsoleCommandShortcutGeneric(fakevariable, executor) \
52    bool fakevariable = CommandExecutor::addConsoleCommandShortcut((ExecutorStatic*)executor)
53
54
55#endif /* _ConsoleCommand_H__ */
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