# Locate Lua library # This module defines # LUA_LIBRARIES # LUA_FOUND, if false, do not try to link to Lua # LUA_INCLUDE_DIR, where to find lua.h # # Note that the expected include convention is # #include "lua.h" # and not # #include # This is because, the lua location is not standardized and may exist # in locations other than lua/ FIND_PATH(LUA_INCLUDE_DIR lua.h PATHS $ENV{LUA_DIR} NO_DEFAULT_PATH PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include ) FIND_PATH(LUA_INCLUDE_DIR lua.h PATHS ~/Library/Frameworks /Library/Frameworks /usr/local /usr /sw # Fink /opt/local # DarwinPorts /opt/csw # Blastwave /opt PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include ) FIND_LIBRARY(LUA_LIBRARY NAMES lua51 lua5.1 lua PATHS $ENV{LUA_DIR} NO_DEFAULT_PATH PATH_SUFFIXES lib64 lib ) FIND_LIBRARY(LUA_LIBRARY NAMES lua51 lua5.1 lua PATHS ~/Library/Frameworks /Library/Frameworks /usr/local /usr /sw /opt/local /opt/csw /opt PATH_SUFFIXES lib64 lib ) IF(LUA_LIBRARY) # include the math library for Unix IF(UNIX AND NOT APPLE) FIND_LIBRARY(LUA_MATH_LIBRARY m) SET( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries") # For Windows and Mac, don't need to explicitly include the math library ELSE(UNIX AND NOT APPLE) SET( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries") ENDIF(UNIX AND NOT APPLE) ENDIF(LUA_LIBRARY) INCLUDE(FindPackageHandleStandardArgs) # handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if # all listed variables are TRUE FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua50 DEFAULT_MSG LUA_LIBRARIES LUA_INCLUDE_DIR) MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)