1 | <LevelInfo |
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2 | name = "Super Orxo Bros Sidhu" |
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3 | description = "The retro-game Super Mario Bros. in Orxonox." |
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4 | tags = "minigame" |
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5 | screenshot = "SOB.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("stats.oxo") |
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10 | include("templates/lodInformation.oxt") |
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11 | include("overlays/SOBHUD.oxo") |
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12 | ?> |
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13 | |
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14 | |
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15 | <Template name=sobfigurecameras defaults=0> |
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16 | <SOBFigure> |
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17 | <camerapositions> |
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18 | <CameraPosition position="0,-250,30" absolute=true mouselook=false drag=false direction="0,1,0"/> |
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19 | </camerapositions> |
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20 | </SOBFigure> |
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21 | </Template> |
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22 | |
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23 | |
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24 | <Template name=sobFigureTemplate> |
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25 | <SOBFigure camerapositiontemplate=sobfigurecameras collisionType="dynamic" position="0,0,30"> |
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26 | <attached> |
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27 | <Model mesh="orxo.mesh" position = "0,0,12" scale=2.5 pitch=0 roll=90 yaw=90/> |
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28 | <ParticleSpawner source="Orxonox/fire4" startdelay=0 position="-4,0,0" visible="false"/> |
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29 | </attached> |
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30 | |
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31 | <collisionShapes> |
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32 | <BoxCollisionShape position="0,0,2" halfExtents="3,1,10" /> |
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33 | </collisionShapes> |
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34 | |
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35 | |
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36 | </SOBFigure> |
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37 | </Template> |
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38 | |
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39 | |
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40 | <Template name=fireball> |
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41 | <SOBFireball collisionType="dynamic" speed=90> |
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42 | <attached> |
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43 | <Model mesh="planets/sol.mesh" position="0,0,0" scale=3 pitch=90/> |
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44 | |
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45 | <ParticleSpawner source="Orxonox/fire4" startdelay=0 position="-4,0,0" visible="false"/> |
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46 | |
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47 | </attached> |
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48 | <collisionShapes> |
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49 | <SphereCollisionShape position="0,0,0" radius="3" /> |
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50 | </collisionShapes> |
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51 | </SOBFireball> |
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52 | </Template> |
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53 | |
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54 | |
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55 | <Level |
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56 | plugins = "superorxobros" |
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57 | gametype = "SOB" |
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58 | >- |
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59 | |
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60 | |
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61 | <templates> |
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62 | <Template link=lodtemplate_default /> |
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63 | </templates> |
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64 | <?lua include("includes/notifications.oxi") ?> |
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65 | |
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66 | <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true"/> |
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67 | |
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68 | |
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69 | <Scene ambientlight="1.0, 1.0, 1.0" skybox="Orxonox/skyBoxBasic"> |
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70 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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71 | <SpawnPoint position="1984,-5,88 " orientation="0.534038, 0.563456, 0.212168, 0.593553" /> |
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72 | |
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73 | |
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74 | |
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75 | <MovableEntity > |
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76 | <attached> |
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77 | <SOBCenterpoint name=jumpcenter cameraOffset="10" figureTemplate=sobFigureTemplate> |
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78 | <attached> |
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79 | </attached> |
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80 | </SOBCenterpoint> |
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81 | |
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82 | </attached> |
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83 | </MovableEntity> |
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84 | |
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85 | |
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86 | |
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87 | |
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88 | <!-- Starting ground (Base-----Ground 1)--> |
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89 | <Model mesh="Cube2.12.mesh" position="0,0,-30" scale=10 Pitch=90/> <!-- B1.11 --> |
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90 | <Model mesh="Cube2.12.mesh" position="120,0,-30" scale=10 Pitch=90/> <!-- B1.12--> |
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91 | |
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92 | |
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93 | <StaticEntity collisionType="static" mass='-1'> |
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94 | <collisionShapes> |
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95 | <BoxCollisionShape position="120,0,-20" halfExtents="120,5,5" /> |
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96 | </collisionShapes> |
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97 | </StaticEntity> |
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98 | |
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99 | <!-- small landing platform (Base-----Ground 2)--> |
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100 | <Model mesh="Cube2.3.mesh" position="310,0,-30" scale=10 Pitch=90/> <!-- B1.21 --> |
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101 | |
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102 | |
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103 | <StaticEntity collisionType="static" mass='-1'> |
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104 | <collisionShapes> |
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105 | <BoxCollisionShape position="325,0,-20" halfExtents="15,5,5" /> |
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106 | </collisionShapes> |
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107 | </StaticEntity> |
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108 | |
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109 | |
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110 | <!-- loot platform (Base-----Ground 3)--> |
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111 | <Model mesh="Cube2.12.mesh" position="450,0,-30" scale=10 Pitch=90/> <!-- B1.31 --> |
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112 | |
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113 | |
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114 | <StaticEntity collisionType="static" mass='-1'> |
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115 | <collisionShapes> |
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116 | <BoxCollisionShape position="510,0,-20" halfExtents="60,5,5" /> |
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117 | </collisionShapes> |
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118 | </StaticEntity> |
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119 | |
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120 | |
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121 | <!-- second chance (Underground-----Ground 1)--> |
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122 | <Model mesh="Cube2.12.mesh" position="410,0,-130" scale=10 Pitch=90/> <!-- B0.11 --> |
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123 | <Model mesh="Cube2.12.mesh" position="530,0,-130" scale=10 Pitch=90/> <!-- B0.12 --> |
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124 | |
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125 | <StaticEntity collisionType="static" mass='-1'> |
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126 | <collisionShapes> |
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127 | <BoxCollisionShape position="530,0,-20" halfExtents="120,5,5" /> |
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128 | </collisionShapes> |
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129 | </StaticEntity> |
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130 | |
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131 | <!-- Stairway to Base (Underground-----Dreieck 1)--> |
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132 | <Model mesh="Dreieck_links+1.mesh" position="600,0,-110" scale=10 Roll=90 Pitch=90 yaw=90/> <!-- D0.11 --> |
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133 | |
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134 | <StaticEntity collisionType="static"> |
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135 | <collisionShapes> |
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136 | <BoxCollisionShape position="590,0,-10" halfExtents="25,5,5" /> |
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137 | <BoxCollisionShape position="595,0,0" halfExtents="20,5,5" /> |
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138 | <BoxCollisionShape position="600,0,10" halfExtents="15,5,5" /> |
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139 | <BoxCollisionShape position="610,0,20" halfExtents="10,5,5" /> |
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140 | </collisionShapes> |
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141 | </StaticEntity> |
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142 | |
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143 | <!-- loot pyramid (Base-----Pyramid 1)--> |
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144 | <Model mesh="Cube1.1.mesh" position="40,0,20" scale=10 Pitch=90/> <!-- P1.11 --> |
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145 | |
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146 | <StaticEntity collisionType="static"> |
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147 | <collisionShapes> |
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148 | <BoxCollisionShape position="40,0,20" halfExtents="5,5,5" /> |
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149 | </collisionShapes> |
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150 | </StaticEntity> |
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151 | |
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152 | <Model mesh="Cube1.1.mesh" position="60,0,20" scale=10 Pitch=90/> <!-- P1.13 --> |
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153 | |
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154 | <StaticEntity collisionType="static"> |
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155 | <collisionShapes> |
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156 | <BoxCollisionShape position="60,0,20" halfExtents="5,5,5" /> |
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157 | </collisionShapes> |
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158 | </StaticEntity> |
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159 | |
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160 | <Model mesh="Cube1.1.mesh" position="80,0,20" scale=10 Pitch=90/> <!-- P1.15 --> |
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161 | |
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162 | <StaticEntity collisionType="static"> |
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163 | <collisionShapes> |
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164 | <BoxCollisionShape position="80,0,20" halfExtents="5,5,5" /> |
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165 | </collisionShapes> |
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166 | </StaticEntity> |
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167 | |
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168 | <Model mesh="Cube1.1.mesh" position="50,0,60" scale=10 Pitch=90/> <!-- P1.21 --> |
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169 | |
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170 | <StaticEntity collisionType="static"> |
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171 | <collisionShapes> |
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172 | <BoxCollisionShape position="50,0,60" halfExtents="5,5,5" /> |
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173 | </collisionShapes> |
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174 | </StaticEntity> |
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175 | |
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176 | <Model mesh="Cube1.1.mesh" position="70,0,60" scale=10 Pitch=90/> <!-- P1.23 --> |
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177 | |
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178 | <StaticEntity collisionType="static"> |
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179 | <collisionShapes> |
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180 | <BoxCollisionShape position="70,0,60" halfExtents="5,5,5" /> |
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181 | </collisionShapes> |
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182 | </StaticEntity> |
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183 | |
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184 | |
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185 | <SOBQBlock collisionType="static" type="Coin" position="50,0,20" mass='-1'> <!-- P1.12 --> |
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186 | <attached> |
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187 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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188 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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189 | </attached> |
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190 | <collisionShapes> |
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191 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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192 | </collisionShapes> |
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193 | </SOBQBlock> |
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194 | <SOBQBlock collisionType="static" type="Coin" position="70,0,20" mass='-1'> <!-- P1.14 --> |
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195 | <attached> |
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196 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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197 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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198 | </attached> |
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199 | <collisionShapes> |
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200 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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201 | </collisionShapes> |
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202 | </SOBQBlock> |
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203 | <SOBQBlock collisionType="static" type="Coin" position="60,0,60" mass='-1'> <!-- P1.22 --> |
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204 | <attached> |
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205 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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206 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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207 | </attached> |
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208 | <collisionShapes> |
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209 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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210 | </collisionShapes> |
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211 | </SOBQBlock> |
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212 | <SOBQBlock collisionType="static" type="Mushroom" position="60,0,100" mass='-1'> <!-- P1.31 --> |
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213 | <attached> |
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214 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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215 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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216 | </attached> |
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217 | <collisionShapes> |
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218 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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219 | </collisionShapes> |
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220 | </SOBQBlock> |
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221 | |
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222 | |
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223 | |
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224 | <!-- loot pyramid (Base-----Pyramid 2)--> |
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225 | <SOBQBlock collisionType="static" type="Coin" position="490,0,20" mass='-1'> <!-- P2.11 --> |
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226 | <attached> |
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227 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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228 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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229 | </attached> |
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230 | <collisionShapes> |
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231 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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232 | </collisionShapes> |
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233 | </SOBQBlock> |
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234 | <SOBQBlock collisionType="static" type="Coin" position="510,0,20" mass='-1'> <!-- P2.12 --> |
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235 | <attached> |
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236 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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237 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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238 | </attached> |
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239 | <collisionShapes> |
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240 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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241 | </collisionShapes> |
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242 | </SOBQBlock> |
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243 | <SOBQBlock collisionType="static" type="Coin" position="530,0,20" mass='-1'> <!-- P2.13 --> |
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244 | <attached> |
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245 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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246 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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247 | </attached> |
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248 | <collisionShapes> |
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249 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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250 | </collisionShapes> |
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251 | </SOBQBlock> |
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252 | <SOBQBlock collisionType="static" type="Coin" position="500,0,60" mass='-1'> <!-- P2.21 --> |
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253 | <attached> |
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254 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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255 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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256 | </attached> |
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257 | <collisionShapes> |
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258 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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259 | </collisionShapes> |
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260 | </SOBQBlock> |
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261 | <SOBQBlock collisionType="static" type="Coin" position="520,0,60" mass='-1'> <!-- P2.22 --> |
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262 | <attached> |
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263 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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264 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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265 | </attached> |
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266 | <collisionShapes> |
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267 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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268 | </collisionShapes> |
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269 | </SOBQBlock> |
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270 | <SOBQBlock collisionType="static" type="Mushroom" position="510,0,100" mass='-1'> <!-- P2.31 --> |
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271 | <attached> |
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272 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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273 | <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> |
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274 | </attached> |
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275 | <collisionShapes> |
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276 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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277 | </collisionShapes> |
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278 | </SOBQBlock> |
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279 | |
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280 | |
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281 | <!-- landing platform (Base-----Ground 4)--> |
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282 | <Model mesh="Cube1.3.mesh" position="630,0,-30" scale=10 Pitch=90/> <!-- B1.41 --> |
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283 | |
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284 | <StaticEntity collisionType="static"> |
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285 | <collisionShapes> |
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286 | <BoxCollisionShape position="640,0,-30" halfExtents="15,5,5" /> |
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287 | </collisionShapes> |
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288 | </StaticEntity> |
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289 | |
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290 | |
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291 | <!-- platform (Base-----Ground 5)--> |
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292 | <Model mesh="Cube2.12.mesh" position="690,0,-30" scale=10 Pitch=90/> <!-- B1.51 --> |
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293 | |
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294 | <StaticEntity collisionType="static" mass='-1'> |
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295 | <collisionShapes> |
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296 | <BoxCollisionShape position="750,0,-20" halfExtents="60,5,5" /> |
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297 | </collisionShapes> |
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298 | </StaticEntity> |
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299 | |
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300 | |
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301 | <!-- jump to base cube (Underground-----Ground 2)--> |
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302 | <Model mesh="Cube1.1.mesh" position="660,0,-40" scale=10 Pitch=90/> <!-- B0.21 --> |
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303 | |
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304 | <StaticEntity collisionType="static"> |
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305 | <collisionShapes> |
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306 | <BoxCollisionShape position="660,0,-40" halfExtents="5,5,5" /> |
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307 | </collisionShapes> |
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308 | </StaticEntity> |
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