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source: code/branches/SuperOrxoBros_HS18/src/orxonox/gametypes/UnderAttack.h @ 12177

Last change on this file since 12177 was 12177, checked in by siramesh, 5 years ago

Super Orxo Bros Final (Sidharth Ramesh, Nisa Balta, Jeff Ren)

File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Matthias Mock
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _UnderAttack_H__
30#define _UnderAttack_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "TeamDeathmatch.h"
35
36namespace orxonox
37{
38    class _OrxonoxExport UnderAttack : public TeamDeathmatch
39    {
40        public:
41            UnderAttack(Context* context);
42            virtual ~UnderAttack() {}
43
44            void setConfigValues();
45            virtual void tick (float dt) override;
46            void addDestroyer(Destroyer* destroyer);
47            inline Destroyer* getDestroyer() const
48                { return this->destroyer_; }
49
50            virtual bool allowPawnHit(Pawn* victim, Pawn* originator = nullptr) override;
51            virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = nullptr) override;
52            virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = nullptr) override;
53            virtual void playerEntered(PlayerInfo* player) override;
54
55        protected:
56            virtual void killedDestroyer();
57            void setTransporterHealth();
58
59            WeakPtr<Destroyer> destroyer_;
60            unsigned int teams_;
61            float gameTime_;
62            int timesequence_;
63            bool gameEnded_;
64    };
65}
66
67#endif /* _TeamDeathmatch_H__ */
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