/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ /** @file CompoundCollisionShape.h @brief Definition of the CompoundCollisionShape class. @ingroup Collisionshapes */ #ifndef _CompoundCollisionShape_H__ #define _CompoundCollisionShape_H__ #include "OrxonoxPrereqs.h" #include #include #include "CollisionShape.h" namespace orxonox { /** @brief Wrapper for the bullet compound collision shape class btCompoundShape. @author Reto Grieder @see btCompoundShape @ingroup Collisionshapes */ class _OrxonoxExport CompoundCollisionShape : public CollisionShape { public: CompoundCollisionShape(Context* context); virtual ~CompoundCollisionShape(); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; void attach(CollisionShape* shape); void detach(CollisionShape* shape); void detachAll(); CollisionShape* getAttachedShape(unsigned int index) const; void updateAttachedShape(CollisionShape* shape); virtual void changedScale() override; private: void updatePublicShape(); virtual inline btCollisionShape* createNewShape() const override { assert(false); return nullptr; } btCompoundShape* compoundShape_; std::map attachedShapes_; }; } #endif /* _CompoundCollisionShape_H__ */