/* * GravityBombMunition.h * * Created on: Apr 16, 2015 * Author: meggiman */ #ifndef GRAVITYBOMBMUNITION_H_ #define GRAVITYBOMBMUNITION_H_ #include "weapons/WeaponsPrereqs.h" #include "weaponsystem/Munition.h" namespace orxonox { /** * @class GravityBombMunition * * @brief This class is used to set the behaviour of various * munition specific attributes of the GravityBomb like max count of munition per magazine. * * @author Manuel * @date 23.05.2015 */ class _WeaponsExport GravityBombMunition : public Munition { public: GravityBombMunition(Context* context); virtual ~GravityBombMunition() = default; }; } #endif /* GRAVITYBOMBMUNITION_H_ */