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source: code/branches/SuperOrxoBros_HS18/src/modules/superorxobros/SOBTube.h @ 12177

Last change on this file since 12177 was 12177, checked in by siramesh, 5 years ago

Super Orxo Bros Final (Sidharth Ramesh, Nisa Balta, Jeff Ren)

File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Julien Kindle
24 *   Co-authors:
25 *     
26 *
27 */
28
29/**
30    @file SOBTube.h
31    @brief Declaration of the SOBTube class.
32            This class is used for the tubes in the game. It adds the function that the figure can slip through Tubes.
33*/
34
35#ifndef _SOBTube_H__
36#define _SOBTube_H__
37
38
39#include "superorxobros/SOBPrereqs.h"
40#include "worldentities/MovableEntity.h"         //includes MovableEntity from WorldEntity important because Superclass is MovableEntity
41#include "objects/collisionshapes/BoxCollisionShape.h"
42
43namespace orxonox
44{
45    class _SOBExport SOBTube : public MovableEntity
46    {
47        public:
48            SOBTube(Context* context);
49           
50
51            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
52            virtual  bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override;
53            virtual void tick(float dt) override;       //tick function override for removing collisionshape and adding them
54
55            void setcool(const bool cool)  //here you could add additional information about tube
56                { this->cool_ = cool; }
57            bool getcool() const
58                { return cool_; }
59           
60           
61            BoxCollisionShape* left;        //Collision shape for removing collisionshape of the tube
62           
63            CollisionType a;    //different Type of collision (none, dynamic for tubes)
64            CollisionType b;
65            float u;            //helping variables
66            int k;
67            int Height;
68            int Right;
69            int Left;
70            bool movedown;      //says if it is allowed to move through tube
71            bool hasCollided_;  //says if figure has Collided with tube ones
72        protected:
73            bool cool_;
74    };
75}
76
77#endif /* _SOBTube_H__ */
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