/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Theo von Arx Noah Zarro * Co-authors: * * */ /** @file SOBFireball.h @brief Declaration of the SOBFireball class. Fireballs are the Projectile of the Fireflower Powerup @ingroup SOB */ #ifndef _SOBFireball_H__ #define _SOBFireball_H__ #include "superorxobros/SOBPrereqs.h" #include "worldentities/MovableEntity.h" namespace orxonox { class _SOBExport SOBFireball : public MovableEntity { public: SOBFireball(Context* context); virtual ~SOBFireball() {} virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override; virtual void tick(float dt) override; void setDirection(const bool direction); void setSpeed(const float speed) { this->speed_ = speed; } float getSpeed() const { return speed_; } bool hasCollided_; protected: float gravityAcceleration_; float speed_; bool goesRight_; bool changeAllowed_; float changedOn_; int hitCounter_; WorldEntity* particlespawner_; }; } #endif /* _SOBFireball_H__ */